Mercurial > evolve
diff README @ 33:dca86448d736
Add some doc.
author | Pierre-Yves David <pierre-yves.david@logilab.fr> |
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date | Mon, 01 Aug 2011 14:12:48 +0200 |
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children | f28116682827 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/README Mon Aug 01 14:12:48 2011 +0200 @@ -0,0 +1,182 @@ +============================= +Mutable History For Mercurial +============================= + +This repository hold several experimental extension that introduce concept +related to history rewriting in mercurial. You will find three different +extensions. + +:states: + + Introduce a state concept. It allow to track which changeset have been make + public and immutable and which you want to keep local. + +:obsolete: + + Introduce an obsolete concept that track new version of rewritten changeset. + +:rewrite: + A collection of command to rewrite the mutable part of the history. + + + +**These extensions are experimental and are not meant for production.** + + +States Extension +====================== + +state: experimentally functional + +(see http://mercurial.selenic.com/wiki/StatesPlan) + +This extension the state concept. A changeset now have one of the following *state*: + +:published: + + Changeset in the ``published`` state are the core of the history. They are + changeset that you published to the world. People can expect them to always + be exist. This is changeset as you know them. **By default all changeset + are published** + + * They are exchanged with other repository (included in pull//push). + + * They are not mutable, extension rewriting history should refuse to + rewrite them. + +:ready: + + Changeset in the ``ready`` state have not been accepted in the immutable + history yet. You can share them with other for review, testing or + improvement. Any ``ready`` changeset can either be included in the + published history (and become immutable) or be rewritten and rever make it + the published history. + + * They are exchanged with other repository (included in pull//push). + * They are mutable, extension rewriting history accept to work on them. + +:draft: + + Changeset in the ``draft`` state are heavy work in progress you are + currently working on without willing to share with other. + + * They are not exchanged with other repository. pull//push does not see them. + * They are mutable, extension rewriting history accept to work on them. + + +State of changeset have to be consistent with each other. A ``published`` +changeset can only have ``published`` ancestors. A ``ready`` changeset can only +have ``published`` or ready ancestor. + + +Usage and Feature +------------------ + +By default all changeset in the repository are ``published``. Other state must +be explicitly activated. When a state is not activated, changeset of this state +are handled as changeset of the state before him. (``draft`` are handled as +``ready``, ``ready`` are handled as ``published``) + +Changeset will automatically move to ``published`` state when: + +* pushed to a repo that doesn't support ``ready`` state. + +* Tagged by a non local tag. + +Commands +........ + +The extension add and ``hg states`` command to choose which state are used by a +repository, see ``hg help states for details``. + +A command is also added for all active states. The command have the name of the +states and is used to manually change the state of a changeset. This is mainly +usefull to move changeset from ``draft`` to ``ready``.:: + + hg ready tip + +Template +........ + +A new template keyword ``{state}`` have been added + +Revset +........ + +We add a new ``readyheads()`` and ``publishedheads()`` revset directive. This return the heads of each states **as if all of them was activated**. + +FAQ +--- + +Why to you store activate state ouside ``.hg/hgrc`` +.................................................... + +``.hg/hgrc`` might be ignored for trust reason. we don't want the + +Why is the ``dead`` state missing +.................................................... + +1. The ``dead`` state have a different behaviour that require more work to be +implemented + +2. I believe that the usecase of ``dead changeset`` are better covered by the +``obsolete`` extension. + +To Do +----- + +* Moving boundary backward (code existist in ``liquid`` extension done at the + CPH sprint) + +* support for default value in configuration (when for init and clone) + +* stronger pull//push support (unknown remote head confuse the current code) + +* display the number of changeset that change state when activating a state. + +* have a switch to select if changeset do change state on state activation. + +* proper revset directive. + + + + +Obsolete Extension +====================== + +state: in progress + +Usage and Feature +------------------ + +obsolete changeset are hidden. + +Commands +........ + + +a ``debugobsolete`` command have been added. + + +To Do +----- + +* do not exchange them + +* handle non-obsolete children + +* exchange the obsolete information + +* refuse to obsolete published changeset + +* handle split + +* handle conflict + +* handle out of sync + +rewrite Extension +====================== + +state: To be written +