Mercurial > evolve
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reorganise code
author | Pierre-Yves David <pierre-yves.david@logilab.fr> |
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date | Thu, 08 Sep 2011 17:46:54 +0200 |
parents | 5fd7b64aa8c5 |
children | 02fba620d139 |
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============================= Mutable History For Mercurial ============================= This repository holds three experimental extensions that introduce concepts related to history rewriting in mercurial. :states: Introduce a state concept. It allows to track which changesets have been made public and immutable and which you want to keep local. :obsolete: Introduce an ``obsolete`` concept that tracks new versions of rewritten changesets. :rewrite: A collection of commands to rewrite the mutable part of the history. **These extensions are experimental and are not meant for production.** States Extension ================ state: experimentally functional (see http://mercurial.selenic.com/wiki/StatesPlan) This extension adds the state concept. A changeset now has one of the following *states*: :published: Changesets in the ``published`` state are the core of the history. They are changesets that you published to the world. People can expect them to always exist. They are changesets as you know them. **By default all changesets are published** * They are exchanged with other repositories (included in pull//push). * They are not mutable, extensions rewriting history should refuse to rewrite them. :ready: Changesets in the ``ready`` state have not yet been accepted in the immutable history. You can share them with others for review, testing or improvement. Any ``ready`` changeset can either be included in the published history (and become immutable) or be rewritten and never make it to the published history. * They are exchanged with other repositories (included in pull//push). * They are mutable, extensions rewriting history accept to work on them. :draft: Changesets in the ``draft`` state are heavy work in progress you are not yet willing to share with others. * They are not exchanged with other repositories. pull//push do not see them. * They are mutable, extensions rewriting history accept to work on them. States of changesets have to be consistent with each other. A ``published`` changeset can only have ``published`` ancestors. A ``ready`` changeset can only have ``published`` or ``ready`` ancestors. Usage and Feature ------------------ By default all changesets in the repository are ``published``. Other states must be explicitly activated. When a state is not activated, changesets in this state are handled as changesets of the state before it (``draft`` are handled as ``ready``, ``ready`` are handled as ``published``). Changesets will automatically move to ``published`` state when: * pushed to a repo that doesn't support the ``ready`` state. * Tagged by a non local tag. Commands ........ The extension adds a ``hg states`` command to choose which states are used by a repository, see ``hg help states for details``. A command is also added for each active state. The command has the name of the state and is used to manually change the state of a changeset. This is mainly useful to move changesets from ``draft`` to ``ready``.:: hg ready tip Template ........ A new template keyword ``{state}`` has been added. Revset ........ We add new ``readyheads()`` and ``publishedheads()`` revset directives. This returns the heads of each state **as if all of them were activated**. FAQ --- Why to you store activate state outside ``.hg/hgrc``? ..................................................... ``.hg/hgrc`` might be ignored for trust reason. We don't want the trust issue to interfer with enabled state information. Why is the ``dead`` state missing? ..................................................... 1. The ``dead`` state has a different behaviour that requires more work to be implemented. 2. I believe that the use cases of ``dead changeset`` are better covered by the ``obsolete`` extension. To Do ----- * be robust to unknown changeset in boundary * Moving boundary backward (code exists in the ``liquid`` extension done at the CPH sprint) * support for default value in configuration (for init and clone) * stronger pull//push support (unknown remote heads confuse the current code) * display the number of changesets that change state when activating a state. * have a switch to select if changesets do change state on state activation. * proper revset directive. - for changeset in states - for "in use" changeset heads. Obsolete Extension ====================== state: in progress This extension introduces the *obsolete* concept. It adds a new *obsolete* relation between two changesets. A relation ``<changeset B> obsolete <changeset A>`` is set to denote that ``<changeset B>`` is new version of ``<changeset A>``. The *obsolete* relation act as a **perpendicular history** to the standard changeset history. Standard changeset history versions files. The *obsolete* relation versions changesets. Usage and Feature ------------------ obsolete changesets are hidden. Commands ........ a ``debugobsolete`` command has been added. To Do ----- * do not exchange them * handle non-obsolete children * exchange the obsolete information * refuse to obsolete published changesets * handle split * handle conflict * handle out of sync rewrite Extension ====================== state: To be written