Mercurial > evolve
view docs/obs-concept.rst @ 175:f86ed5a82723
docs: some fixes on the index and the first half of the obsolete concepts.
author | Arne Babenhauserheide <bab@draketo.de> |
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date | Tue, 27 Mar 2012 18:35:18 +0200 |
parents | 8f8a52cd0b9f |
children | 4da5ecfb5d41 |
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============================== Why Do We Need a New Concept ============================== Current DVCS are great tool to forge a series of flawless changeset on your own. But they perform poorly when is comes to **share** work in progress and **collaborate** on such work in progress. When people forge new version of a changeset they create a new changeset and get ride of the original changeset. Difficulties to collaborate mostly came from the way old content are *removed* from repository. Mercurial Approach: Strip ========================= With current version of mercurial, every changesets that exist in your repository are *visible* and *meaningful*. To get ride of old changeset you rewrote mercurial remove them from the repository storage. with an operation called *strip*. After the *strip* the repository looks like if the changeset never existed. This approach is simple and effective but have a very big drawback: You can remove changesets from **your repository only**. If strip exists in other repositories it will show of again and again. This only cure for this is to strip the offending changeset from all repository. And operation at best impractical and in most case impossible! As consequence, **you can not rewrite something once you exchange it with others**. The old version will still exists along side the new one [#]_. Moreover stripping changesets creates backup bundles. This allows restoration of the deleted changesets, but the process is painful. Finally, as the repository format is not optimized for deletion. stripping a changeset may be slow in some situations. To sum up, the strip approach is very simple but does not handle interaction with the outer world. Which is unfortunate for a *Distributed* VCS. .. [#] various work around exists but they require their own workflows which are distinct from the very elegant basic workflow of Mercurial. Git Approach: Overwrite Reference ================================= Git approach for repository is a bit more complex: Any number of changesets can exist in a repository. but **only changesets referenced by a git branch** are *visible* and *meaningful*. .. warning:: add a schema:: C | B---<foo> |/ | A Only B and A are visible. This simplifies the process of getting rid of old changesets. You can just leave them in place and move the reference on the new one. You can then propagate that change by moving the git-branch on remote host with the newer version of the marker overwriting the older one. This approach goes a bit further but still has a major drawback: Because you **overwrite** the git-branch, you have no conflict resolution. The last to act wins. This makes collaboration on multiple changesets difficult because you can't merge concurrent updates on a changeset. Every overwrite is a forced operation where the operator say "Yes I want this to replace that. In highly distributed environments, a user may end up with conflicting references and no proper way to choose. Because of this way to visualize a repository, git-branches are a core part of git, which makes the user interface more complicated and constrains the ways to move through history. Finally, even if all older changeset still exist in the repository, access to them is still painful. ============================= The Obsolete Marker Concept ============================= As None of the concepts was powerful enough to fulfill the need of safely rewriting history, including easy sharing and collaborating on mutable history, we needed another one. Basic concept ============= Every history rewriting operation stores the information that the old rewritten changeset is replaced by newer version in a given set of changeset. All basic history rewriting operation can create an appropriate obsolete marker. .. figure:: ./figures/example-1-update.* *Updating* a changeset Create one obsolete marker: ``([A'] obsolete A)`` .. figure:: ./figures/example-2-split.* *Splitting* a changeset in multiple one Create one obsolete marker ``([B1, B2] obsolete B)]`` .. figure:: ./figures/example-3-merge.* *Merging* multiple changeset in a single one Create two obsolete markers ``([C] obsolete A), ([C] obsolete B)`` .. figure:: ./figures/example-4-reorder.* *Moving* changeset around Reordering those two changesets need two obsolete markers: ``([A'] obsolete A), ([B'] obsolete B)`` .. figure:: ./figures/example-5-delete.* *Removing* a changeset: One obselete marker ``([] obsolete B)`` To conclude, a single obsolete marker express a relation from **0..n** new changesets to **1** old changeset. Basic Usage =========== Obsolete markers create a perpendicular history: **a versioned changeset graph**. This means that offers the same features we have for versioned files but applied to changeset: First: we can display a **coherent view** of the history graph in which only a single version of your changesets are displayed by the UI. Second, because obsolete changeset content is still **available**. You can * **browse** the content of your obsolete commit, * **compare** newer and older version of a changeset, * **restore** content of previously obsolete changeset. Finally, obsolete marker can be **exchanged between repositories**. You are able to share the result on your history rewriting operation with other and **collaborate on mutable part of the history**. Conflicting history rewriting operation can be detected and **resolved** as easily as conflicting changes on file. Detecting and solving tricky situation ====================================== History rewriting can lead to complex situations. Obsolete marker introduce a simple representation of this complex reality. But people using complex workflows will one day or another have to face the intrinsic complexity of some situations. This section describes possible situations, defines precise sets of changesets involved in such situations and explains how error cases can automatically be resolved using available information. obsolete changesets ------------------- Old changesets left behind by obsolete operation are called **obsolete**. With the current version of mercurial, this *obsolete* part is stripped from the repository before the end of every rewriting operation. .. figure:: ./figures/error-obsolete.* Rebasing `B` and `C` on `A` (as `B'`, `C'`) This rebase operation added two obsolete markers from new changesets to old changesets. These two old changesets are now part of the *obsolete* part of the history. In most cases, the obsolete set will be fully hidden to both UI and discovery so the user does not have to care about them unless he wants to audit the history rewriting operation. Unstable changesets ------------------- While exploring the possibilities of the obsolete a bit further, you may end up with *obsolete* changeset which have *non-obsolete* children. There is two common ways to achieve this: * Pull a changeset based of an old version of a changeset [#]_. * Use a partial rewriting operation. For example amend on a changeset with children. *Non-obsolete* changeset based on *obsolete* one are said **unstable** .. figure:: ./figures/error-unstable.* Amend `A` into `A'` leaving `B` behind. In this situation we can not consider `B` as *obsolete*. But we have all necessary data to detect `B` as an *unstable* branch of the history because its parent `A` is *obsolete*. In addition, we have enough data to automatically resolve this instability: we know that the new version of `B` parent (`A`) is `A'`, We can deduce that we should rebase `B` on `A'` to get a stable history again. Proper warning should be issued when part of the history become unstable. UI will be able to use the obsolete marker to automatically suggest resolution to the user of even carry them out for him. XXX details automatic resolution for * movement * handling deletion * handling split on multiple head .. [#] For this to happen one needs to explicitly enable exchange of draft changeset. See phase help for details. The two part of the obsolete set -------------------------------- The previous section show that it could be two kinds of *obsolete* changeset: * *obsolete* changeset with no or *obsolete* only descendants, said **extinct**. * *obsolete* changeset with *unstable* descendants, said **suspended**. .. figure:: ./figures/error-extinct.* Amend `A` and `C` leaving `B` behind. In this example we have two *obsolete* changesets: `C` with no *unstable* children is *extinct*. `A` with *unstable* descendant (`B`) is *suspended*. `B` is *unstable* as before. Because nothing outside the obsolete set default on *extinct* changesets, they can be safely hidden in the UI and even garbage collected. *Suspended* changeset have to stay visible and available until they unstable descendant are rewritten in stable version. Conflicting rewriting --------------------- If people start to concurrently edit the same part of the history they will likely meet conflicting situation when a changeset have been rewritten in two different versions. .. figure:: ./figures/error-conflicting.* Conflicting rewriting of `A` into `A'` and `A''` This kind of conflict is easy to detect with obsolete marker because an obsolete changeset have more than one new version. It may be seen as the multiple heads case Mercurial warn you about on pull. It is resolved the same way by a merge of A' and A'' that will keep the same parent than `A'` and `A''` with two obsolete markers pointing to both `A` and `A'` .. warning:: TODO: Add a schema of the resolution. (merge A' and A'' with A as ancestor and graft the result of A^) Allowing multiple new changesets to obsolete a single one allow to distinct a splitted changeset from history rewriting conflict. Reliable history ---------------- Obsolete marker really help to smooth rewriting operation process. However they do not change the fact that **you should only rewrite the mutable part of the history**. The phase concept enforce this rules by explicitly defining a public immutable set of changeset. Rewriting operation refuse to work on public changeset, but they is still some corner case where changesets rewritten in the past are made public. Special rules apply for obsolete marker pointing to public changeset * Public changesets are excluded from the obsolete set (public changeset are never hidden or candidate to garbage collection) * *newer* version of public changeset are said **latecomer** and highlighted as error case. Solving such error is easy. Because we know what changeset a *latecomer* try to rewrite, we can easily compute a smaller changeset containing only the change from the old *public* to the new *latecomer*. .. warning:: add a schema Conclusion ========== Obsolete marker is a powerful concept that allow mercurial to safely handle history rewriting operations. It is a new type of relation between Mercurial changesets that track the result of history rewriting operations. This concept is simple to define and provides a very solid base to: - Very fast history rewriting operations, - auditable and reversible history rewriting process, - clean final history, - share and collaborate on mutable part of the history, - gracefully handle history rewriting conflict, - allows various history rewriting UI to collaborate with a underlying common API. .. list-table:: Comparison on solution [#]_ :header-rows: 1 * - Solution - Remove changeset locally - Works on any point of your history - Propagation - Collaboration - Speed - Access to older version * - Strip - `+` - `+` - \ - \ - \ - `- -` * - Reference - `+` - \ - `+` - \ - `+` - `-` * - Obsolete - `+` - `+` - `++` - `++` - `+` - `+` .. [#] To preserve good tradition in comparison table, an overwhelming advantage goes to the defended solution.