mercurial/bdiff.c
author Pierre-Yves David <pierre-yves.david@octobus.net>
Sun, 25 Jun 2017 14:38:56 +0200
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child 34626 ff4c9c6263de
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config: use '_config' within 'configbool' This will prevent bugs from using None as the sentinel value (eg: 'ui.interactive')
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/*
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 bdiff.c - efficient binary diff extension for Mercurial
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 Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>
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 This software may be used and distributed according to the terms of
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 the GNU General Public License, incorporated herein by reference.
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 Based roughly on Python difflib
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include "compat.h"
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#include "bitmanipulation.h"
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#include "bdiff.h"
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/* Hash implementation from diffutils */
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#define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n)))
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#define HASH(h, c) ((c) + ROL(h ,7))
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struct pos {
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	int pos, len;
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};
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int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr)
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{
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	unsigned hash;
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	int i;
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	const char *p, *b = a;
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	const char * const plast = a + len - 1;
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	struct bdiff_line *l;
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	/* count the lines */
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	i = 1; /* extra line for sentinel */
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	for (p = a; p < plast; p++)
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		if (*p == '\n')
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			i++;
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	if (p == plast)
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		i++;
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	*lr = l = (struct bdiff_line *)malloc(sizeof(struct bdiff_line) * i);
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	if (!l)
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		return -1;
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	/* build the line array and calculate hashes */
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	hash = 0;
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	for (p = a; p < plast; p++) {
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		hash = HASH(hash, *p);
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		if (*p == '\n') {
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			l->hash = hash;
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			hash = 0;
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			l->len = p - b + 1;
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			l->l = b;
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			l->n = INT_MAX;
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			l++;
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			b = p + 1;
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		}
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	}
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	if (p == plast) {
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		hash = HASH(hash, *p);
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		l->hash = hash;
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		l->len = p - b + 1;
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		l->l = b;
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		l->n = INT_MAX;
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		l++;
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	}
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	/* set up a sentinel */
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	l->hash = 0;
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	l->len = 0;
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	l->l = a + len;
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	return i - 1;
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}
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static inline int cmp(struct bdiff_line *a, struct bdiff_line *b)
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{
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	return a->hash != b->hash || a->len != b->len || memcmp(a->l, b->l, a->len);
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}
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static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b,
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	int bn)
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{
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	int i, j, buckets = 1, t, scale;
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	struct pos *h = NULL;
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	/* build a hash table of the next highest power of 2 */
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	while (buckets < bn + 1)
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		buckets *= 2;
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	/* try to allocate a large hash table to avoid collisions */
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	for (scale = 4; scale; scale /= 2) {
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		h = (struct pos *)malloc(scale * buckets * sizeof(struct pos));
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		if (h)
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			break;
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	}
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	if (!h)
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		return 0;
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	buckets = buckets * scale - 1;
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	/* clear the hash table */
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	for (i = 0; i <= buckets; i++) {
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		h[i].pos = -1;
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		h[i].len = 0;
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	}
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	/* add lines to the hash table chains */
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	for (i = 0; i < bn; i++) {
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		/* find the equivalence class */
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		for (j = b[i].hash & buckets; h[j].pos != -1;
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		     j = (j + 1) & buckets)
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			if (!cmp(b + i, b + h[j].pos))
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				break;
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		/* add to the head of the equivalence class */
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		b[i].n = h[j].pos;
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		b[i].e = j;
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		h[j].pos = i;
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		h[j].len++; /* keep track of popularity */
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	}
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	/* compute popularity threshold */
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	t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1);
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	/* match items in a to their equivalence class in b */
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	for (i = 0; i < an; i++) {
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		/* find the equivalence class */
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		for (j = a[i].hash & buckets; h[j].pos != -1;
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		     j = (j + 1) & buckets)
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			if (!cmp(a + i, b + h[j].pos))
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				break;
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		a[i].e = j; /* use equivalence class for quick compare */
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		if (h[j].len <= t)
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			a[i].n = h[j].pos; /* point to head of match list */
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		else
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			a[i].n = -1; /* too popular */
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	}
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	/* discard hash tables */
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	free(h);
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	return 1;
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}
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static int longest_match(struct bdiff_line *a, struct bdiff_line *b,
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			struct pos *pos,
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			 int a1, int a2, int b1, int b2, int *omi, int *omj)
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{
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	int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf;
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	/* window our search on large regions to better bound
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	   worst-case performance. by choosing a window at the end, we
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	   reduce skipping overhead on the b chains. */
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	if (a2 - a1 > 30000)
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		a1 = a2 - 30000;
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	half = (a1 + a2 - 1) / 2;
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	bhalf = (b1 + b2 - 1) / 2;
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	for (i = a1; i < a2; i++) {
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		/* skip all lines in b after the current block */
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		for (j = a[i].n; j >= b2; j = b[j].n)
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			;
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		/* loop through all lines match a[i] in b */
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		for (; j >= b1; j = b[j].n) {
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			/* does this extend an earlier match? */
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			for (k = 1; j - k >= b1 && i - k >= a1; k++) {
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				/* reached an earlier match? */
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				if (pos[j - k].pos == i - k) {
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					k += pos[j - k].len;
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					break;
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				}
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				/* previous line mismatch? */
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				if (a[i - k].e != b[j - k].e)
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					break;
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			}
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			pos[j].pos = i;
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			pos[j].len = k;
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			/* best match so far? we prefer matches closer
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			   to the middle to balance recursion */
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			if (k > mk) {
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				/* a longer match */
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				mi = i;
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				mj = j;
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				mk = k;
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			} else if (k == mk) {
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				if (i > mi && i <= half && j > b1) {
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					/* same match but closer to half */
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					mi = i;
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					mj = j;
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				} else if (i == mi && (mj > bhalf || i == a1)) {
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					/* same i but best earlier j */
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					mj = j;
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				}
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			}
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		}
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	}
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	if (mk) {
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		mi = mi - mk + 1;
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		mj = mj - mk + 1;
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	}
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	/* expand match to include subsequent popular lines */
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	while (mi + mk < a2 && mj + mk < b2 &&
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	       a[mi + mk].e == b[mj + mk].e)
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		mk++;
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	*omi = mi;
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	*omj = mj;
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	return mk;
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}
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static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b,
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				struct pos *pos,
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			    int a1, int a2, int b1, int b2, struct bdiff_hunk *l)
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{
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	int i, j, k;
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	while (1) {
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		/* find the longest match in this chunk */
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		k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j);
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		if (!k)
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			return l;
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		/* and recurse on the remaining chunks on either side */
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		l = recurse(a, b, pos, a1, i, b1, j, l);
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		if (!l)
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			return NULL;
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   240
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		l->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
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		if (!l->next)
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			return NULL;
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   244
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		l = l->next;
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		l->a1 = i;
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		l->a2 = i + k;
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		l->b1 = j;
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		l->b2 = j + k;
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		l->next = NULL;
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		/* tail-recursion didn't happen, so do equivalent iteration */
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		a1 = i + k;
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		b1 = j + k;
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	}
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}
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int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b,
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		int bn, struct bdiff_hunk *base)
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{
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	struct bdiff_hunk *curr;
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	struct pos *pos;
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	int t, count = 0;
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	/* allocate and fill arrays */
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	t = equatelines(a, an, b, bn);
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	pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos));
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	if (pos && t) {
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		/* generate the matching block list */
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		curr = recurse(a, b, pos, 0, an, 0, bn, base);
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		if (!curr)
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			return -1;
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		/* sentinel end hunk */
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		curr->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
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		if (!curr->next)
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			return -1;
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		curr = curr->next;
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		curr->a1 = curr->a2 = an;
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		curr->b1 = curr->b2 = bn;
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		curr->next = NULL;
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	}
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	free(pos);
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	/* normalize the hunk list, try to push each hunk towards the end */
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	for (curr = base->next; curr; curr = curr->next) {
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		struct bdiff_hunk *next = curr->next;
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		if (!next)
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			break;
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		if (curr->a2 == next->a1 || curr->b2 == next->b1)
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			while (curr->a2 < an && curr->b2 < bn
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			       && next->a1 < next->a2
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			       && next->b1 < next->b2
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			       && !cmp(a + curr->a2, b + curr->b2)) {
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				curr->a2++;
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				next->a1++;
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				curr->b2++;
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				next->b1++;
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			}
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	}
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	for (curr = base->next; curr; curr = curr->next)
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		count++;
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	return count;
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}
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void bdiff_freehunks(struct bdiff_hunk *l)
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{
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	struct bdiff_hunk *n;
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	for (; l; l = n) {
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		n = l->next;
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		free(l);
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	}
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}
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