tests/test-ui-color.py
author Mads Kiilerich <madski@unity3d.com>
Thu, 27 Oct 2016 20:06:33 +0200
branchstable
changeset 30233 3afde791dce1
parent 28915 40afa22bee9b
child 30564 d83ca854fa21
permissions -rw-r--r--
largefiles: handle that a found standin file doesn't exist when removing it I somehow ended up in a situation where hg crashed on an unlink I introduced in 328545c7d8a1. I don't know how it happened and can't reproduce it. It seems like it only can happen when the file is removed between the time of check in a working directory context walk that finds a standin file, and the time of use when we try to remove it because the corresponding largefile doesn't exist. But better safe than sorry: replace the plain unlink with unlinkpath with ignoremissing=True. That will also remove remaining empty directories, which arguably is more correct.
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from __future__ import absolute_import, print_function
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import os
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from hgext import (
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    color,
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)
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from mercurial import (
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    dispatch,
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    ui as uimod,
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)
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# ensure errors aren't buffered
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testui = color.colorui()
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testui.pushbuffer()
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testui.write(('buffered\n'))
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testui.warn(('warning\n'))
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testui.write_err('error\n')
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print(repr(testui.popbuffer()))
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# test dispatch.dispatch with the same ui object
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hgrc = open(os.environ["HGRCPATH"], 'w')
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hgrc.write('[extensions]\n')
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hgrc.write('color=\n')
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hgrc.close()
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ui_ = uimod.ui()
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ui_.setconfig('ui', 'formatted', 'True')
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# we're not interested in the output, so write that to devnull
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ui_.fout = open(os.devnull, 'w')
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# call some arbitrary command just so we go through
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# color's wrapped _runcommand twice.
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def runcmd():
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    dispatch.dispatch(dispatch.request(['version', '-q'], ui_))
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runcmd()
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print("colored? " + str(issubclass(ui_.__class__, color.colorui)))
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runcmd()
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print("colored? " + str(issubclass(ui_.__class__, color.colorui)))