.clang-format
author Gregory Szorc <gregory.szorc@gmail.com>
Wed, 29 Aug 2018 16:43:17 -0700
changeset 39576 84bf6ded9317
parent 36262 d0a3fa849cb8
permissions -rw-r--r--
wireprotoframing: buffer emitted data to reduce frame count An upcoming commit introduces a wire protocol command that can emit hundreds of thousands of small objects. Without a buffering layer, we would emit a single, small frame for every object. Performance profiling revealed this to be a source of significant overhead for both client and server. This commit introduces a very crude buffering layer so that we emit fewer, bigger frames in such a scenario. This code will likely get rewritten in the future to be part of the streams API, as we'll need a similar strategy for compressing data. I don't want to think about it too much at the moment though. server before: user 32.500+0.000 sys 1.160+0.000 after: user 20.230+0.010 sys 0.180+0.000 client before: user 133.400+0.000 sys 93.120+0.000 after: user 68.370+0.000 sys 32.950+0.000 This appears to indicate we have significant overhead in the frame processing code on both client and server. It might be worth profiling that at some point... Differential Revision: https://phab.mercurial-scm.org/D4473
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e33381d95930 clang-format: configuration for the clang-format source formatter
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BasedOnStyle: LLVM
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IndentWidth: 8
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UseTab: ForIndentation
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BreakBeforeBraces: Linux
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AllowShortIfStatementsOnASingleLine: false
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IndentCaseLabels: false
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AllowShortBlocksOnASingleLine: false
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AllowShortFunctionsOnASingleLine: false
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IncludeCategories:
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  - Regex:           '^<'
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    Priority:        1
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