tests/test-ui-color.py.out
author Mads Kiilerich <madski@unity3d.com>
Fri, 02 May 2014 01:09:14 +0200
changeset 21389 e741972017d9
parent 14516 842a9179132c
child 37969 b8c2004a8d2b
permissions -rw-r--r--
merge: change priority / ordering of merge actions The ordering of actions matters. Normal file system semantics is that files have to be removed before a directory with the same name can be created. Before the first ordering key was to have 'r' and 'f' actions come first, secondary key was the filename. Because of future refactorings we want to consistently have all action types (with a sensible priority) as separate first keys. Grouped by action type, we sort by filename. Not processing in strict filename order could give worse performance, especially on spinning disks. That is however primarily an issue in the cases where "all" actions are of the same kind and will be grouped together anyway.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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386e56ecfb78 color: call correct superclass method in write_err
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'buffered\n'
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842a9179132c color: check if ui is already a subclass of colorui before wrapping it
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colored? True
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colored? True