hidden: drop the hidden cache logic
The improvement in time complexitty and the speed-up in computation is large
enough that the has little use now. Its update time can even gets in the way. So
we drop it.
This will allow us to unify the static/dynamic blockers logic in the next
changeset.
from __future__ import absolute_import, print_function
import os
from mercurial import (
dispatch,
ui as uimod,
)
# ensure errors aren't buffered
testui = uimod.ui()
testui.pushbuffer()
testui.write(('buffered\n'))
testui.warn(('warning\n'))
testui.write_err('error\n')
print(repr(testui.popbuffer()))
# test dispatch.dispatch with the same ui object
hgrc = open(os.environ["HGRCPATH"], 'w')
hgrc.write('[extensions]\n')
hgrc.write('color=\n')
hgrc.close()
ui_ = uimod.ui.load()
ui_.setconfig('ui', 'formatted', 'True')
# we're not interested in the output, so write that to devnull
ui_.fout = open(os.devnull, 'w')
# call some arbitrary command just so we go through
# color's wrapped _runcommand twice.
def runcmd():
dispatch.dispatch(dispatch.request(['version', '-q'], ui_))
runcmd()
print("colored? %s" % (ui_._colormode is not None))
runcmd()
print("colored? %s" % (ui_._colormode is not None))