view tests/test-debugrename.t @ 20408:3392695abd68

shelve: really pass publicancestors to changegroupsubset - not the parents publicancestors returned the parents of the public ancestors ... and changegroupsubset used the parents of these as base for the bundle. That gave bundles with one layer of changesets more than necessary.
author Mads Kiilerich <madski@unity3d.com>
date Mon, 10 Feb 2014 00:52:56 +0100
parents 5d9bc49b0b1e
children 55c6ebd11cb9
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  $ hg init
  $ echo a > a
  $ hg ci -Am t
  adding a

  $ hg mv a b
  $ hg ci -Am t1
  $ hg debugrename b
  b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3

  $ hg mv b a
  $ hg ci -Am t2
  $ hg debugrename a
  a renamed from b:37d9b5d994eab34eda9c16b195ace52c7b129980

  $ hg debugrename --rev 1 b
  b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3