view tests/test-execute-bit.t @ 20408:3392695abd68

shelve: really pass publicancestors to changegroupsubset - not the parents publicancestors returned the parents of the public ancestors ... and changegroupsubset used the parents of these as base for the bundle. That gave bundles with one layer of changesets more than necessary.
author Mads Kiilerich <madski@unity3d.com>
date Mon, 10 Feb 2014 00:52:56 +0100
parents 44bda93df90e
children 7a9cbb315d84
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  $ "$TESTDIR/hghave" execbit || exit 80

  $ hg init
  $ echo a > a
  $ hg ci -Am'not executable'
  adding a

  $ chmod +x a
  $ hg ci -m'executable'
  $ hg id
  79abf14474dc tip

Make sure we notice the change of mode if the cached size == -1:

  $ hg rm a
  $ hg revert -r 0 a
  $ hg debugstate
  n   0         -1 unset               a
  $ hg status
  M a

  $ hg up 0
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ hg id
  d69afc33ff8a
  $ test -x a && echo executable -- bad || echo not executable -- good
  not executable -- good