view tests/test-merge-force.t @ 20408:3392695abd68

shelve: really pass publicancestors to changegroupsubset - not the parents publicancestors returned the parents of the public ancestors ... and changegroupsubset used the parents of these as base for the bundle. That gave bundles with one layer of changesets more than necessary.
author Mads Kiilerich <madski@unity3d.com>
date Mon, 10 Feb 2014 00:52:56 +0100
parents 94c394653b2a
children eeecf29cc397
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  $ hg init

  $ echo a > a
  $ hg ci -qAm 'add a'

  $ echo b > b
  $ hg ci -qAm 'add b'

  $ hg up -qC 0
  $ hg rm a
  $ hg ci -m 'rm a'
  created new head

  $ hg up -qC 1
  $ rm a

Local deleted a file, remote removed

Should fail, since there are deleted files:

  $ hg merge
  abort: uncommitted changes
  (use 'hg status' to list changes)
  [255]

Should succeed with --force:

  $ hg -v merge --force
  resolving manifests
  removing a
  0 files updated, 0 files merged, 1 files removed, 0 files unresolved
  (branch merge, don't forget to commit)

Should show 'a' as removed:

  $ hg status
  R a

  $ hg ci -m merge

Should not show 'a':

  $ hg manifest
  b