view tests/test-merge8.t @ 20408:3392695abd68

shelve: really pass publicancestors to changegroupsubset - not the parents publicancestors returned the parents of the public ancestors ... and changegroupsubset used the parents of these as base for the bundle. That gave bundles with one layer of changesets more than necessary.
author Mads Kiilerich <madski@unity3d.com>
date Mon, 10 Feb 2014 00:52:56 +0100
parents f2719b387380
children eb586ed5d8ce
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Test for changeset ba7c74081861
(update dirstate correctly for non-branchmerge updates)
  $ hg init a
  $ cd a
  $ echo a > a
  $ hg add a
  $ hg commit -m a
  $ cd ..
  $ hg clone a b
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ cd a
  $ hg mv a b
  $ hg commit -m move
  $ echo b >> b
  $ hg commit -m b
  $ cd ../b
  $ hg pull ../a
  pulling from ../a
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 2 changesets with 2 changes to 1 files
  (run 'hg update' to get a working copy)
  $ hg update
  1 files updated, 0 files merged, 1 files removed, 0 files unresolved

  $ cd ..