mercurial/mpatch.c
author Mads Kiilerich <madski@unity3d.com>
Tue, 15 Nov 2016 21:56:49 +0100
changeset 30441 3633403888ae
parent 29761 155f0cc3f813
child 34633 347c0f4232e1
permissions -rw-r--r--
bdiff: give slight preference to appending lines [This change could be folded into the previous changeset to minimize the repo churn ...] The general preference to matches in the middle of bdiff ranges helps getting balanced recursion and efficient computation. But, as previous changes have shown, it might also give diffs that seems "obviously wrong". To mitigate that: If the best match on the A side starts at the beginning of the bdiff range, don't aim for the middle-most B side match but for the earliest. This will make the matches balanced (by both sides being "early") even though the bisection will be less balanced. Still, this case only apply if the *best* and middle-most match was fully unbalanced on the A side. Each recursion will thus even in this worst case reduce the problem significantly and we are not re-introducing the problem that was fixed in f1ca249696ed. The bundle size for 4.0 (hg bundle --base null -r 4.0 x.hg) happens to go from 22806817 to 22807275 bytes - a 0.002% increase. This make the recent test-bdiff.py changes give a more pretty output ... but they no longer show that the recursion is around middle matches (because it in these cases isn't).

/*
 mpatch.c - efficient binary patching for Mercurial

 This implements a patch algorithm that's O(m + nlog n) where m is the
 size of the output and n is the number of patches.

 Given a list of binary patches, it unpacks each into a hunk list,
 then combines the hunk lists with a treewise recursion to form a
 single hunk list. This hunk list is then applied to the original
 text.

 The text (or binary) fragments are copied directly from their source
 Python objects into a preallocated output string to avoid the
 allocation of intermediate Python objects. Working memory is about 2x
 the total number of hunks.

 Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>

 This software may be used and distributed according to the terms
 of the GNU General Public License, incorporated herein by reference.
*/

#include <stdlib.h>
#include <string.h>

#include "bitmanipulation.h"
#include "compat.h"
#include "mpatch.h"

static struct mpatch_flist *lalloc(ssize_t size)
{
	struct mpatch_flist *a = NULL;

	if (size < 1)
		size = 1;

	a = (struct mpatch_flist *)malloc(sizeof(struct mpatch_flist));
	if (a) {
		a->base = (struct mpatch_frag *)malloc(sizeof(struct mpatch_frag) * size);
		if (a->base) {
			a->head = a->tail = a->base;
			return a;
		}
		free(a);
	}
	return NULL;
}

void mpatch_lfree(struct mpatch_flist *a)
{
	if (a) {
		free(a->base);
		free(a);
	}
}

static ssize_t lsize(struct mpatch_flist *a)
{
	return a->tail - a->head;
}

/* move hunks in source that are less cut to dest, compensating
   for changes in offset. the last hunk may be split if necessary.
*/
static int gather(struct mpatch_flist *dest, struct mpatch_flist *src, int cut,
	int offset)
{
	struct mpatch_frag *d = dest->tail, *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break; /* we've gone far enough */

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			/* save this hunk */
			offset += s->start + s->len - s->end;
			*d++ = *s++;
		}
		else {
			/* break up this hunk */
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;

			d->start = s->start;
			d->end = c;
			d->len = l;
			d->data = s->data;
			d++;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	dest->tail = d;
	src->head = s;
	return offset;
}

/* like gather, but with no output list */
static int discard(struct mpatch_flist *src, int cut, int offset)
{
	struct mpatch_frag *s = src->head;
	int postend, c, l;

	while (s != src->tail) {
		if (s->start + offset >= cut)
			break;

		postend = offset + s->start + s->len;
		if (postend <= cut) {
			offset += s->start + s->len - s->end;
			s++;
		}
		else {
			c = cut - offset;
			if (s->end < c)
				c = s->end;
			l = cut - offset - s->start;
			if (s->len < l)
				l = s->len;

			offset += s->start + l - c;
			s->start = c;
			s->len = s->len - l;
			s->data = s->data + l;

			break;
		}
	}

	src->head = s;
	return offset;
}

/* combine hunk lists a and b, while adjusting b for offset changes in a/
   this deletes a and b and returns the resultant list. */
static struct mpatch_flist *combine(struct mpatch_flist *a,
	struct mpatch_flist *b)
{
	struct mpatch_flist *c = NULL;
	struct mpatch_frag *bh, *ct;
	int offset = 0, post;

	if (a && b)
		c = lalloc((lsize(a) + lsize(b)) * 2);

	if (c) {

		for (bh = b->head; bh != b->tail; bh++) {
			/* save old hunks */
			offset = gather(c, a, bh->start, offset);

			/* discard replaced hunks */
			post = discard(a, bh->end, offset);

			/* insert new hunk */
			ct = c->tail;
			ct->start = bh->start - offset;
			ct->end = bh->end - post;
			ct->len = bh->len;
			ct->data = bh->data;
			c->tail++;
			offset = post;
		}

		/* hold on to tail from a */
		memcpy(c->tail, a->head, sizeof(struct mpatch_frag) * lsize(a));
		c->tail += lsize(a);
	}

	mpatch_lfree(a);
	mpatch_lfree(b);
	return c;
}

/* decode a binary patch into a hunk list */
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res)
{
	struct mpatch_flist *l;
	struct mpatch_frag *lt;
	int pos = 0;

	/* assume worst case size, we won't have many of these lists */
	l = lalloc(len / 12 + 1);
	if (!l)
		return MPATCH_ERR_NO_MEM;

	lt = l->tail;

	while (pos >= 0 && pos < len) {
		lt->start = getbe32(bin + pos);
		lt->end = getbe32(bin + pos + 4);
		lt->len = getbe32(bin + pos + 8);
		lt->data = bin + pos + 12;
		pos += 12 + lt->len;
		if (lt->start > lt->end || lt->len < 0)
			break; /* sanity check */
		lt++;
	}

	if (pos != len) {
		mpatch_lfree(l);
		return MPATCH_ERR_CANNOT_BE_DECODED;
	}

	l->tail = lt;
	*res = l;
	return 0;
}

/* calculate the size of resultant text */
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l)
{
	ssize_t outlen = 0, last = 0;
	struct mpatch_frag *f = l->head;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		outlen += f->start - last;
		last = f->end;
		outlen += f->len;
		f++;
	}

	outlen += len - last;
	return outlen;
}

int mpatch_apply(char *buf, const char *orig, ssize_t len,
	struct mpatch_flist *l)
{
	struct mpatch_frag *f = l->head;
	int last = 0;
	char *p = buf;

	while (f != l->tail) {
		if (f->start < last || f->end > len) {
			return MPATCH_ERR_INVALID_PATCH;
		}
		memcpy(p, orig + last, f->start - last);
		p += f->start - last;
		memcpy(p, f->data, f->len);
		last = f->end;
		p += f->len;
		f++;
	}
	memcpy(p, orig + last, len - last);
	return 0;
}

/* recursively generate a patch of all bins between start and end */
struct mpatch_flist *mpatch_fold(void *bins,
	struct mpatch_flist* (*get_next_item)(void*, ssize_t),
	ssize_t start, ssize_t end)
{
	ssize_t len;

	if (start + 1 == end) {
		/* trivial case, output a decoded list */
		return get_next_item(bins, start);
	}

	/* divide and conquer, memory management is elsewhere */
	len = (end - start) / 2;
	return combine(mpatch_fold(bins, get_next_item, start, start + len),
		       mpatch_fold(bins, get_next_item, start + len, end));
}