Mercurial > hg-stable
view tests/test-pathencode.py @ 30441:3633403888ae
bdiff: give slight preference to appending lines
[This change could be folded into the previous changeset to minimize the repo
churn ...]
The general preference to matches in the middle of bdiff ranges helps getting
balanced recursion and efficient computation. But, as previous changes have
shown, it might also give diffs that seems "obviously wrong".
To mitigate that: If the best match on the A side starts at the beginning of
the bdiff range, don't aim for the middle-most B side match but for the
earliest.
This will make the matches balanced (by both sides being "early") even though
the bisection will be less balanced. Still, this case only apply if the *best*
and middle-most match was fully unbalanced on the A side. Each recursion will
thus even in this worst case reduce the problem significantly and we are not
re-introducing the problem that was fixed in f1ca249696ed.
The bundle size for 4.0 (hg bundle --base null -r 4.0 x.hg) happens to go from
22806817 to 22807275 bytes - a 0.002% increase.
This make the recent test-bdiff.py changes give a more pretty output ... but
they no longer show that the recursion is around middle matches (because it in
these cases isn't).
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Tue, 15 Nov 2016 21:56:49 +0100 |
parents | 59481bfdb7f3 |
children | 0f200e2310ca |
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# This is a randomized test that generates different pathnames every # time it is invoked, and tests the encoding of those pathnames. # # It uses a simple probabilistic model to generate valid pathnames # that have proven likely to expose bugs and divergent behavior in # different encoding implementations. from __future__ import absolute_import, print_function import binascii import collections import itertools import math import os import random import sys import time from mercurial import ( store, ) validchars = set(map(chr, range(0, 256))) alphanum = range(ord('A'), ord('Z')) for c in '\0/': validchars.remove(c) winreserved = ('aux con prn nul'.split() + ['com%d' % i for i in xrange(1, 10)] + ['lpt%d' % i for i in xrange(1, 10)]) def casecombinations(names): '''Build all case-diddled combinations of names.''' combos = set() for r in names: for i in xrange(len(r) + 1): for c in itertools.combinations(xrange(len(r)), i): d = r for j in c: d = ''.join((d[:j], d[j].upper(), d[j + 1:])) combos.add(d) return sorted(combos) def buildprobtable(fp, cmd='hg manifest tip'): '''Construct and print a table of probabilities for path name components. The numbers are percentages.''' counts = collections.defaultdict(lambda: 0) for line in os.popen(cmd).read().splitlines(): if line[-2:] in ('.i', '.d'): line = line[:-2] if line.startswith('data/'): line = line[5:] for c in line: counts[c] += 1 for c in '\r/\n': counts.pop(c, None) t = sum(counts.itervalues()) / 100.0 fp.write('probtable = (') for i, (k, v) in enumerate(sorted(counts.iteritems(), key=lambda x: x[1], reverse=True)): if (i % 5) == 0: fp.write('\n ') vt = v / t if vt < 0.0005: break fp.write('(%r, %.03f), ' % (k, vt)) fp.write('\n )\n') # A table of character frequencies (as percentages), gleaned by # looking at filelog names from a real-world, very large repo. probtable = ( ('t', 9.828), ('e', 9.042), ('s', 8.011), ('a', 6.801), ('i', 6.618), ('g', 5.053), ('r', 5.030), ('o', 4.887), ('p', 4.363), ('n', 4.258), ('l', 3.830), ('h', 3.693), ('_', 3.659), ('.', 3.377), ('m', 3.194), ('u', 2.364), ('d', 2.296), ('c', 2.163), ('b', 1.739), ('f', 1.625), ('6', 0.666), ('j', 0.610), ('y', 0.554), ('x', 0.487), ('w', 0.477), ('k', 0.476), ('v', 0.473), ('3', 0.336), ('1', 0.335), ('2', 0.326), ('4', 0.310), ('5', 0.305), ('9', 0.302), ('8', 0.300), ('7', 0.299), ('q', 0.298), ('0', 0.250), ('z', 0.223), ('-', 0.118), ('C', 0.095), ('T', 0.087), ('F', 0.085), ('B', 0.077), ('S', 0.076), ('P', 0.076), ('L', 0.059), ('A', 0.058), ('N', 0.051), ('D', 0.049), ('M', 0.046), ('E', 0.039), ('I', 0.035), ('R', 0.035), ('G', 0.028), ('U', 0.026), ('W', 0.025), ('O', 0.017), ('V', 0.015), ('H', 0.013), ('Q', 0.011), ('J', 0.007), ('K', 0.005), ('+', 0.004), ('X', 0.003), ('Y', 0.001), ) for c, _ in probtable: validchars.remove(c) validchars = list(validchars) def pickfrom(rng, table): c = 0 r = rng.random() * sum(i[1] for i in table) for i, p in table: c += p if c >= r: return i reservedcombos = casecombinations(winreserved) # The first component of a name following a slash. firsttable = ( (lambda rng: pickfrom(rng, probtable), 90), (lambda rng: rng.choice(validchars), 5), (lambda rng: rng.choice(reservedcombos), 5), ) # Components of a name following the first. resttable = firsttable[:-1] # Special suffixes. internalsuffixcombos = casecombinations('.hg .i .d'.split()) # The last component of a path, before a slash or at the end of a name. lasttable = resttable + ( (lambda rng: '', 95), (lambda rng: rng.choice(internalsuffixcombos), 5), ) def makepart(rng, k): '''Construct a part of a pathname, without slashes.''' p = pickfrom(rng, firsttable)(rng) l = len(p) ps = [p] maxl = rng.randint(1, k) while l < maxl: p = pickfrom(rng, resttable)(rng) l += len(p) ps.append(p) ps.append(pickfrom(rng, lasttable)(rng)) return ''.join(ps) def makepath(rng, j, k): '''Construct a complete pathname.''' return ('data/' + '/'.join(makepart(rng, k) for _ in xrange(j)) + rng.choice(['.d', '.i'])) def genpath(rng, count): '''Generate random pathnames with gradually increasing lengths.''' mink, maxk = 1, 4096 def steps(): for i in xrange(count): yield mink + int(round(math.sqrt((maxk - mink) * float(i) / count))) for k in steps(): x = rng.randint(1, k) y = rng.randint(1, k) yield makepath(rng, x, y) def runtests(rng, seed, count): nerrs = 0 for p in genpath(rng, count): h = store._pathencode(p) # uses C implementation, if available r = store._hybridencode(p, True) # reference implementation in Python if h != r: if nerrs == 0: print('seed:', hex(seed)[:-1], file=sys.stderr) print("\np: '%s'" % p.encode("string_escape"), file=sys.stderr) print("h: '%s'" % h.encode("string_escape"), file=sys.stderr) print("r: '%s'" % r.encode("string_escape"), file=sys.stderr) nerrs += 1 return nerrs def main(): import getopt # Empirically observed to take about a second to run count = 100 seed = None opts, args = getopt.getopt(sys.argv[1:], 'c:s:', ['build', 'count=', 'seed=']) for o, a in opts: if o in ('-c', '--count'): count = int(a) elif o in ('-s', '--seed'): seed = long(a, base=0) # accepts base 10 or 16 strings elif o == '--build': buildprobtable(sys.stdout, 'find .hg/store/data -type f && ' 'cat .hg/store/fncache 2>/dev/null') sys.exit(0) if seed is None: try: seed = long(binascii.hexlify(os.urandom(16)), 16) except AttributeError: seed = long(time.time() * 1000) rng = random.Random(seed) if runtests(rng, seed, count): sys.exit(1) if __name__ == '__main__': main()