view tests/test-pathencode.py @ 30441:3633403888ae

bdiff: give slight preference to appending lines [This change could be folded into the previous changeset to minimize the repo churn ...] The general preference to matches in the middle of bdiff ranges helps getting balanced recursion and efficient computation. But, as previous changes have shown, it might also give diffs that seems "obviously wrong". To mitigate that: If the best match on the A side starts at the beginning of the bdiff range, don't aim for the middle-most B side match but for the earliest. This will make the matches balanced (by both sides being "early") even though the bisection will be less balanced. Still, this case only apply if the *best* and middle-most match was fully unbalanced on the A side. Each recursion will thus even in this worst case reduce the problem significantly and we are not re-introducing the problem that was fixed in f1ca249696ed. The bundle size for 4.0 (hg bundle --base null -r 4.0 x.hg) happens to go from 22806817 to 22807275 bytes - a 0.002% increase. This make the recent test-bdiff.py changes give a more pretty output ... but they no longer show that the recursion is around middle matches (because it in these cases isn't).
author Mads Kiilerich <madski@unity3d.com>
date Tue, 15 Nov 2016 21:56:49 +0100
parents 59481bfdb7f3
children 0f200e2310ca
line wrap: on
line source

# This is a randomized test that generates different pathnames every
# time it is invoked, and tests the encoding of those pathnames.
#
# It uses a simple probabilistic model to generate valid pathnames
# that have proven likely to expose bugs and divergent behavior in
# different encoding implementations.

from __future__ import absolute_import, print_function

import binascii
import collections
import itertools
import math
import os
import random
import sys
import time
from mercurial import (
    store,
)

validchars = set(map(chr, range(0, 256)))
alphanum = range(ord('A'), ord('Z'))

for c in '\0/':
    validchars.remove(c)

winreserved = ('aux con prn nul'.split() +
               ['com%d' % i for i in xrange(1, 10)] +
               ['lpt%d' % i for i in xrange(1, 10)])

def casecombinations(names):
    '''Build all case-diddled combinations of names.'''

    combos = set()

    for r in names:
        for i in xrange(len(r) + 1):
            for c in itertools.combinations(xrange(len(r)), i):
                d = r
                for j in c:
                    d = ''.join((d[:j], d[j].upper(), d[j + 1:]))
                combos.add(d)
    return sorted(combos)

def buildprobtable(fp, cmd='hg manifest tip'):
    '''Construct and print a table of probabilities for path name
    components.  The numbers are percentages.'''

    counts = collections.defaultdict(lambda: 0)
    for line in os.popen(cmd).read().splitlines():
        if line[-2:] in ('.i', '.d'):
            line = line[:-2]
        if line.startswith('data/'):
            line = line[5:]
        for c in line:
            counts[c] += 1
    for c in '\r/\n':
        counts.pop(c, None)
    t = sum(counts.itervalues()) / 100.0
    fp.write('probtable = (')
    for i, (k, v) in enumerate(sorted(counts.iteritems(), key=lambda x: x[1],
                                      reverse=True)):
        if (i % 5) == 0:
            fp.write('\n    ')
        vt = v / t
        if vt < 0.0005:
            break
        fp.write('(%r, %.03f), ' % (k, vt))
    fp.write('\n    )\n')

# A table of character frequencies (as percentages), gleaned by
# looking at filelog names from a real-world, very large repo.

probtable = (
    ('t', 9.828), ('e', 9.042), ('s', 8.011), ('a', 6.801), ('i', 6.618),
    ('g', 5.053), ('r', 5.030), ('o', 4.887), ('p', 4.363), ('n', 4.258),
    ('l', 3.830), ('h', 3.693), ('_', 3.659), ('.', 3.377), ('m', 3.194),
    ('u', 2.364), ('d', 2.296), ('c', 2.163), ('b', 1.739), ('f', 1.625),
    ('6', 0.666), ('j', 0.610), ('y', 0.554), ('x', 0.487), ('w', 0.477),
    ('k', 0.476), ('v', 0.473), ('3', 0.336), ('1', 0.335), ('2', 0.326),
    ('4', 0.310), ('5', 0.305), ('9', 0.302), ('8', 0.300), ('7', 0.299),
    ('q', 0.298), ('0', 0.250), ('z', 0.223), ('-', 0.118), ('C', 0.095),
    ('T', 0.087), ('F', 0.085), ('B', 0.077), ('S', 0.076), ('P', 0.076),
    ('L', 0.059), ('A', 0.058), ('N', 0.051), ('D', 0.049), ('M', 0.046),
    ('E', 0.039), ('I', 0.035), ('R', 0.035), ('G', 0.028), ('U', 0.026),
    ('W', 0.025), ('O', 0.017), ('V', 0.015), ('H', 0.013), ('Q', 0.011),
    ('J', 0.007), ('K', 0.005), ('+', 0.004), ('X', 0.003), ('Y', 0.001),
    )

for c, _ in probtable:
    validchars.remove(c)
validchars = list(validchars)

def pickfrom(rng, table):
    c = 0
    r = rng.random() * sum(i[1] for i in table)
    for i, p in table:
        c += p
        if c >= r:
            return i

reservedcombos = casecombinations(winreserved)

# The first component of a name following a slash.

firsttable = (
    (lambda rng: pickfrom(rng, probtable), 90),
    (lambda rng: rng.choice(validchars), 5),
    (lambda rng: rng.choice(reservedcombos), 5),
    )

# Components of a name following the first.

resttable = firsttable[:-1]

# Special suffixes.

internalsuffixcombos = casecombinations('.hg .i .d'.split())

# The last component of a path, before a slash or at the end of a name.

lasttable = resttable + (
    (lambda rng: '', 95),
    (lambda rng: rng.choice(internalsuffixcombos), 5),
    )

def makepart(rng, k):
    '''Construct a part of a pathname, without slashes.'''

    p = pickfrom(rng, firsttable)(rng)
    l = len(p)
    ps = [p]
    maxl = rng.randint(1, k)
    while l < maxl:
        p = pickfrom(rng, resttable)(rng)
        l += len(p)
        ps.append(p)
    ps.append(pickfrom(rng, lasttable)(rng))
    return ''.join(ps)

def makepath(rng, j, k):
    '''Construct a complete pathname.'''

    return ('data/' + '/'.join(makepart(rng, k) for _ in xrange(j)) +
            rng.choice(['.d', '.i']))

def genpath(rng, count):
    '''Generate random pathnames with gradually increasing lengths.'''

    mink, maxk = 1, 4096
    def steps():
        for i in xrange(count):
            yield mink + int(round(math.sqrt((maxk - mink) * float(i) / count)))
    for k in steps():
        x = rng.randint(1, k)
        y = rng.randint(1, k)
        yield makepath(rng, x, y)

def runtests(rng, seed, count):
    nerrs = 0
    for p in genpath(rng, count):
        h = store._pathencode(p)    # uses C implementation, if available
        r = store._hybridencode(p, True) # reference implementation in Python
        if h != r:
            if nerrs == 0:
                print('seed:', hex(seed)[:-1], file=sys.stderr)
            print("\np: '%s'" % p.encode("string_escape"), file=sys.stderr)
            print("h: '%s'" % h.encode("string_escape"), file=sys.stderr)
            print("r: '%s'" % r.encode("string_escape"), file=sys.stderr)
            nerrs += 1
    return nerrs

def main():
    import getopt

    # Empirically observed to take about a second to run
    count = 100
    seed = None
    opts, args = getopt.getopt(sys.argv[1:], 'c:s:',
                               ['build', 'count=', 'seed='])
    for o, a in opts:
        if o in ('-c', '--count'):
            count = int(a)
        elif o in ('-s', '--seed'):
            seed = long(a, base=0) # accepts base 10 or 16 strings
        elif o == '--build':
            buildprobtable(sys.stdout,
                           'find .hg/store/data -type f && '
                           'cat .hg/store/fncache 2>/dev/null')
            sys.exit(0)

    if seed is None:
        try:
            seed = long(binascii.hexlify(os.urandom(16)), 16)
        except AttributeError:
            seed = long(time.time() * 1000)

    rng = random.Random(seed)
    if runtests(rng, seed, count):
        sys.exit(1)

if __name__ == '__main__':
    main()