tests/bundles/rebase-revset.hg
author Mads Kiilerich <madski@unity3d.com>
Thu, 27 Oct 2016 20:06:33 +0200
branchstable
changeset 30233 3afde791dce1
parent 15270 6cb6064f1d50
permissions -rw-r--r--
largefiles: handle that a found standin file doesn't exist when removing it I somehow ended up in a situation where hg crashed on an unlink I introduced in 328545c7d8a1. I don't know how it happened and can't reproduce it. It seems like it only can happen when the file is removed between the time of check in a working directory context walk that finds a standin file, and the time of use when we try to remove it because the corresponding largefile doesn't exist. But better safe than sorry: replace the plain unlink with unlinkpath with ignoremissing=True. That will also remove remaining empty directories, which arguably is more correct.

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