view tests/test-batching.py.out @ 30233:3afde791dce1 stable

largefiles: handle that a found standin file doesn't exist when removing it I somehow ended up in a situation where hg crashed on an unlink I introduced in 328545c7d8a1. I don't know how it happened and can't reproduce it. It seems like it only can happen when the file is removed between the time of check in a working directory context walk that finds a standin file, and the time of use when we try to remove it because the corresponding largefile doesn't exist. But better safe than sorry: replace the plain unlink with unlinkpath with ignoremissing=True. That will also remove remaining empty directories, which arguably is more correct.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 27 Oct 2016 20:06:33 +0200
parents 84094c0d2724
children e2fc2122029c
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== Local
Ready.
Un and Deux
Eins und Zwei
One and Two
Nope
Eins und Zwei
Hello, John Smith
Ready.
Uno und Due

== Remote
Ready.
REQ: foo?one=Vo&two=Efvy
  -> Vo!boe!Efvy
Un and Deux
REQ: bar?b=Fjot&a=[xfj
  -> Fjot!voe![xfj
Eins und Zwei
REQ: batch?cmds=foo:one=Pof,two=Uxp;bar:b=Fjot,a=[xfj
  -> Pof!boe!Uxp;Fjot!voe![xfj
REQ: greet?name=Kpio!Tnjui
  -> Ifmmp-!Kpio!Tnjui
REQ: batch?cmds=bar:b=Vop,a=Evf
  -> Vop!voe!Evf
One and Two
Nope
Eins und Zwei
Hello, John Smith
Ready.
Uno und Due