view tests/test-debugrename.t @ 18726:431b246cfb12 stable

largefiles: missing largefiles should not be committed as removed Largefiles can easily become missing - for example if it simply isn't available or the download fail. It might even be convenient to be able to work that way in some cases. But commiting missing largefiles as if they had been 'hg remove'd is plain wrong.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 28 Feb 2013 13:45:18 +0100
parents 5d9bc49b0b1e
children 55c6ebd11cb9
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  $ hg init
  $ echo a > a
  $ hg ci -Am t
  adding a

  $ hg mv a b
  $ hg ci -Am t1
  $ hg debugrename b
  b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3

  $ hg mv b a
  $ hg ci -Am t2
  $ hg debugrename a
  a renamed from b:37d9b5d994eab34eda9c16b195ace52c7b129980

  $ hg debugrename --rev 1 b
  b renamed from a:b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3