lfs: improve the client message when the server signals an object error
Two things here. First, the previous message included a snippet of JSON, which
tends to be long (and in the case of lfs-test-server, has no error message).
Instead, give a concise message where possible, and leave the JSON to a debug
output. Second, the server can signal issues other than a missing individual
file. This change shows a corrupt file, but I'm debating letting the corrupt
file get downloaded, because 1) the error code doesn't really fit, and 2) having
it locally makes forensics easier. Maybe need a config knob for that.
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include <string.h>
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif