dirstate: avoid a race with multiple commits in the same process
(issue2264, issue2516)
The race happens when two commits in a row change the same file
without changing its size, *if* those two commits happen in the same
second in the same process while holding the same repo lock. For
example:
commit 1:
M a
M b
commit 2: # same process, same second, same repo lock
M b # modify b without changing its size
M c
This first manifested in transplant, which is the most common way to
do multiple commits in the same process. But it can manifest in any
script or extension that does multiple commits under the same repo
lock. (Thus, the test script tests both transplant and a custom script.)
The problem was that dirstate.status() failed to notice the change to
b when localrepo is about to do the second commit, meaning that change
gets left in the working directory. In the context of transplant, that
means either a crash ("RuntimeError: nothing committed after
transplant") or a silently inaccurate transplant, depending on whether
any other files were modified by the second transplanted changeset.
The fix is to make status() work a little harder when we have
previously marked files as clean (state 'normal') in the same process.
Specifically, dirstate.normal() adds files to self._lastnormal, and
other state-changing methods remove them. Then dirstate.status() puts
any files in self._lastnormal into state 'lookup', which will make
localrepository.status() read file contents to see if it has really
changed. So we pay a small performance penalty for the second (and
subsequent) commits in the same process, without affecting the common
case. Anything that does lots of status updates and checks in the
same process could suffer a performance hit.
Incidentally, there is a simpler fix: call dirstate.normallookup() on
every file updated by commit() at the end of the commit. The trouble
with that solution is that it imposes a performance penalty on the
common case: it means the next status-dependent hg command after every
"hg commit" will be a little bit slower. The patch here is more
complex, but only affects performance for the uncommon case.
# changelog bisection for mercurial
#
# Copyright 2007 Matt Mackall
# Copyright 2005, 2006 Benoit Boissinot <benoit.boissinot@ens-lyon.org>
#
# Inspired by git bisect, extension skeleton taken from mq.py.
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
import os
from i18n import _
from node import short, hex
import util
def bisect(changelog, state):
"""find the next node (if any) for testing during a bisect search.
returns a (nodes, number, good) tuple.
'nodes' is the final result of the bisect if 'number' is 0.
Otherwise 'number' indicates the remaining possible candidates for
the search and 'nodes' contains the next bisect target.
'good' is True if bisect is searching for a first good changeset, False
if searching for a first bad one.
"""
clparents = changelog.parentrevs
skip = set([changelog.rev(n) for n in state['skip']])
def buildancestors(bad, good):
# only the earliest bad revision matters
badrev = min([changelog.rev(n) for n in bad])
goodrevs = [changelog.rev(n) for n in good]
goodrev = min(goodrevs)
# build visit array
ancestors = [None] * (len(changelog) + 1) # an extra for [-1]
# set nodes descended from goodrev
ancestors[goodrev] = []
for rev in xrange(goodrev + 1, len(changelog)):
for prev in clparents(rev):
if ancestors[prev] == []:
ancestors[rev] = []
# clear good revs from array
for node in goodrevs:
ancestors[node] = None
for rev in xrange(len(changelog), -1, -1):
if ancestors[rev] is None:
for prev in clparents(rev):
ancestors[prev] = None
if ancestors[badrev] is None:
return badrev, None
return badrev, ancestors
good = 0
badrev, ancestors = buildancestors(state['bad'], state['good'])
if not ancestors: # looking for bad to good transition?
good = 1
badrev, ancestors = buildancestors(state['good'], state['bad'])
bad = changelog.node(badrev)
if not ancestors: # now we're confused
if len(state['bad']) == 1 and len(state['good']) == 1:
raise util.Abort(_("starting revisions are not directly related"))
raise util.Abort(_("inconsistent state, %s:%s is good and bad")
% (badrev, short(bad)))
# build children dict
children = {}
visit = [badrev]
candidates = []
while visit:
rev = visit.pop(0)
if ancestors[rev] == []:
candidates.append(rev)
for prev in clparents(rev):
if prev != -1:
if prev in children:
children[prev].append(rev)
else:
children[prev] = [rev]
visit.append(prev)
candidates.sort()
# have we narrowed it down to one entry?
# or have all other possible candidates besides 'bad' have been skipped?
tot = len(candidates)
unskipped = [c for c in candidates if (c not in skip) and (c != badrev)]
if tot == 1 or not unskipped:
return ([changelog.node(rev) for rev in candidates], 0, good)
perfect = tot // 2
# find the best node to test
best_rev = None
best_len = -1
poison = set()
for rev in candidates:
if rev in poison:
# poison children
poison.update(children.get(rev, []))
continue
a = ancestors[rev] or [rev]
ancestors[rev] = None
x = len(a) # number of ancestors
y = tot - x # number of non-ancestors
value = min(x, y) # how good is this test?
if value > best_len and rev not in skip:
best_len = value
best_rev = rev
if value == perfect: # found a perfect candidate? quit early
break
if y < perfect and rev not in skip: # all downhill from here?
# poison children
poison.update(children.get(rev, []))
continue
for c in children.get(rev, []):
if ancestors[c]:
ancestors[c] = list(set(ancestors[c] + a))
else:
ancestors[c] = a + [c]
assert best_rev is not None
best_node = changelog.node(best_rev)
return ([best_node], tot, good)
def load_state(repo):
state = {'good': [], 'bad': [], 'skip': []}
if os.path.exists(repo.join("bisect.state")):
for l in repo.opener("bisect.state"):
kind, node = l[:-1].split()
node = repo.lookup(node)
if kind not in state:
raise util.Abort(_("unknown bisect kind %s") % kind)
state[kind].append(node)
return state
def save_state(repo, state):
f = repo.opener("bisect.state", "w", atomictemp=True)
wlock = repo.wlock()
try:
for kind in state:
for node in state[kind]:
f.write("%s %s\n" % (kind, hex(node)))
f.rename()
finally:
wlock.release()