convert: when converting from Perforce use original local encoding by default
On Windows Perforce command line client uses default system locale to encode
output. Using 'latin_1' causes locale-specific characters to be replaced with
question marks. With this patch we will use default locale by default whilst
allowing to specify it explicity with 'convert.p4.encoding' config option.
This is a potentially breaking change for any scripts relying on output treated
as in 'latin_1' encoding.
Also because hgext.convert.convcmd overwrites detected default system locale
with UTF-8 we had to introduce an import cycle in hgext.convert.p4 to retrieve
originally detected encoding from hgext.convert.convcmd.
import os
from mercurial import ui, commands, extensions
ignore = set(['highlight', 'win32text', 'factotum'])
if os.name != 'nt':
ignore.add('win32mbcs')
disabled = [ext for ext in extensions.disabled().keys() if ext not in ignore]
hgrc = open(os.environ["HGRCPATH"], 'w')
hgrc.write('[extensions]\n')
for ext in disabled:
hgrc.write(ext + '=\n')
hgrc.close()
u = ui.ui()
extensions.loadall(u)
globalshort = set()
globallong = set()
for option in commands.globalopts:
option[0] and globalshort.add(option[0])
option[1] and globallong.add(option[1])
for cmd, entry in commands.table.iteritems():
seenshort = globalshort.copy()
seenlong = globallong.copy()
for option in entry[1]:
if (option[0] and option[0] in seenshort) or \
(option[1] and option[1] in seenlong):
print "command '" + cmd + "' has duplicate option " + str(option)
seenshort.add(option[0])
seenlong.add(option[1])