convert: when converting from Perforce use original local encoding by default
On Windows Perforce command line client uses default system locale to encode
output. Using 'latin_1' causes locale-specific characters to be replaced with
question marks. With this patch we will use default locale by default whilst
allowing to specify it explicity with 'convert.p4.encoding' config option.
This is a potentially breaking change for any scripts relying on output treated
as in 'latin_1' encoding.
Also because hgext.convert.convcmd overwrites detected default system locale
with UTF-8 we had to introduce an import cycle in hgext.convert.p4 to retrieve
originally detected encoding from hgext.convert.convcmd.
$ hg init
$ touch unknown
$ touch a
$ hg add a
$ hg ci -m "1"
$ touch b
$ hg add b
$ hg ci -m "2"
Should show unknown
$ hg status
? unknown
$ hg revert -r 0 --all
removing b
Should show unknown and b removed
$ hg status
R b
? unknown
Should show a and unknown
$ ls
a
unknown