mercurial/compat.h
author Gregory Szorc <gregory.szorc@gmail.com>
Wed, 26 Sep 2018 17:16:56 -0700
changeset 40022 c537144fdbef
parent 39626 11ed2eadf937
child 48280 d86908050375
permissions -rw-r--r--
wireprotov2: support response caching One of the things I've learned from managing VCS servers over the years is that they are hard to scale. It is well known that some companies have very beefy (read: very expensive) servers to power their VCS needs. It is also known that specialized servers for various VCS exist in order to facilitate scaling servers. (Mercurial is in this boat.) One of the aspects that make a VCS server hard to scale is the high CPU load incurred by constant client clone/pull operations. To alleviate the scaling pain associated with data retrieval operations, I want to integrate caching into the Mercurial wire protocol server as robustly as possible such that servers can aggressively cache responses and defer as much server load as possible. This commit represents the initial implementation of a general caching layer in wire protocol version 2. We define a new interface and behavior for a wire protocol cacher in repository.py. (This is probably where a reviewer should look first to understand what is going on.) The bulk of the added code is in wireprotov2server.py, where we define how a command can opt in to being cached and integrate caching into command dispatching. From a very high-level: * A command can declare itself as cacheable by providing a callable that can be used to derive a cache key. * At dispatch time, if a command is cacheable, we attempt to construct a cacher and use it for serving the request and/or caching the request. * The dispatch layer handles the bulk of the business logic for caching, making cachers mostly "dumb content stores." * The mechanism for invalidating cached entries (one of the harder parts about caching in general) is by varying the cache key when state changes. As such, cachers don't need to be concerned with cache invalidation. Initially, we've hooked up support for caching "manifestdata" and "filedata" commands. These are the simplest to cache, as they should be immutable over time. Caching of commands related to changeset data is a bit harder (because cache validation is impacted by changes to bookmarks, phases, etc). This will be implemented later. (Strictly speaking, censoring a file should invalidate caches. I've added an inline TODO to track this edge case.) To prove it works, this commit implements a test-only extension providing in-memory caching backed by an lrucachedict. A new test showing this extension behaving properly is added. FWIW, the cacher is ~50 lines of code, demonstrating the relative ease with which a cache can be added to a server. While the test cacher is not suitable for production workloads, just for kicks I performed a clone of just the changeset and manifest data for the mozilla-unified repository. With a fully warmed cache (of just the manifest data since changeset data is not cached), server-side CPU usage dropped from ~73s to ~28s. That's pretty significant and demonstrates the potential that response caching has on server scalability! Differential Revision: https://phab.mercurial-scm.org/D4773

#ifndef _HG_COMPAT_H_
#define _HG_COMPAT_H_

#ifdef _WIN32
#ifdef _MSC_VER
#if _MSC_VER < 1900
/* msvc 6.0 has problems */
#define inline __inline
#if defined(_WIN64)
typedef __int64 ssize_t;
typedef unsigned __int64 uintptr_t;
#else
typedef int ssize_t;
typedef unsigned int uintptr_t;
#endif
typedef signed char int8_t;
typedef short int16_t;
typedef long int32_t;
typedef __int64 int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned long uint32_t;
typedef unsigned __int64 uint64_t;
#else
/* VC++ 14 */
#include <stdint.h>

#if defined(_WIN64)
typedef __int64 ssize_t;
#else
typedef int ssize_t;
#endif
#endif /* _MSC_VER < 1900 */

#else
/* not msvc */
#include <stdint.h>
#endif
#else
/* not windows */
#include <sys/types.h>
#if defined __BEOS__ && !defined __HAIKU__
#include <ByteOrder.h>
#else
#include <arpa/inet.h>
#endif
#include <inttypes.h>
#endif

#if defined __hpux || defined __SUNPRO_C || defined _AIX
#define inline
#endif

#ifdef __linux
#define inline __inline
#endif

#endif