hg
author Matt Harbison <matt_harbison@yahoo.com>
Wed, 04 Jan 2023 13:47:10 -0500
changeset 49958 dd804d83822c
parent 49048 edab75a4c1da
child 50568 057639af827c
permissions -rwxr-xr-x
setup: drop legacy osx compiler tuning to enable universal builds This was triggering deprecation warnings about migrating to `packaging.version` from `distutils` Version classes with `make local`. But rather than migrate that code, let's just get rid of some ~10-12 year old workarounds. As a bonus, the cext libraries that are built are now universal binaries containing x86_64 and arm64 images (at least when built on macOS 11.4 with Xcode 12.5 and the universal version of Python 3.9.13). Several things to note here: - Apple dropped support for 10.15 in Nov 2022, and OS X Lion that is referenced is 10.7 (unsupported since late 2014) - `xcode4` was basically always True because of the `>=` check (10.8 used Xcode 5, and I have Xcode 10.2 on 10.14) - `xcode51` was always False for modern-ish Xcode, because of the exact version string matching - Python 3.8 only supports OS X 10.9+; the Python 3.9.1+ universal installer is macOS 11+ only, and Python 3.10 drops the x86_64 installer to deliver only the universal installer. All of this is to say, the only thing lost by dropping this code on modern Xcode is that `os.environ['ARCHFLAGS'] = ''` is no longer set. But we probably shouldn't be setting that anymore, as shown by the universal libraries now being generated. I was able to `make local` and `python3 run-tests.py --local` with python 3.9.9, Xcode 10.2, and macOS 10.14.6, and didn't incur any more than the usual few test errors, so this should still work on some older versions of macOS.

#!/usr/bin/env python3
#
# mercurial - scalable distributed SCM
#
# Copyright 2005-2007 Olivia Mackall <olivia@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.

import os
import sys

libdir = '@LIBDIR@'

if libdir != '@' 'LIBDIR' '@':
    if not os.path.isabs(libdir):
        libdir = os.path.join(
            os.path.dirname(os.path.realpath(__file__)), libdir
        )
        libdir = os.path.abspath(libdir)
    sys.path.insert(0, libdir)

# Make `pip install --user ...` packages available to the official Windows
# build.  Most py2 packaging installs directly into the system python
# environment, so no changes are necessary for other platforms.  The Windows
# py2 package uses py2exe, which lacks a `site` module.  Hardcode it according
# to the documentation.
if getattr(sys, 'frozen', None) == 'console_exe':
    vi = sys.version_info
    appdata = os.environ.get('APPDATA')
    if appdata:
        sys.path.append(
            os.path.join(
                appdata,
                'Python',
                'Python%d%d' % (vi[0], vi[1]),
                'site-packages',
            )
        )

from hgdemandimport import tracing

with tracing.log('hg script'):
    # enable importing on demand to reduce startup time
    try:
        import hgdemandimport

        hgdemandimport.enable()
    except ImportError:
        sys.stderr.write(
            "abort: couldn't find mercurial libraries in [%s]\n"
            % ' '.join(sys.path)
        )
        sys.stderr.write("(check your install and PYTHONPATH)\n")
        sys.exit(-1)

    from mercurial import dispatch

    dispatch.run()