rust-filepatterns: add comment about Windows path handling
As I replied to the Phabricator message, this is wrong. And I even suspect
it wouldn't compile because of multiple type mismatches.
I think, in Rust where type system is rock solid, we can live with UTF-8
strings except for the bottom storage layer and the top UI/command layer.
We'll still have to get around undecodable characters not to be lost, but
I think it's okay to drop such filenames from match result if they don't
match in UTF-8 world, not in Latin-1 world.
#!/usr/bin/env python
#
# mercurial - scalable distributed SCM
#
# Copyright 2005-2007 Matt Mackall <mpm@selenic.com>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.
from __future__ import absolute_import
import os
import sys
if os.environ.get('HGUNICODEPEDANTRY', False):
try:
reload(sys)
sys.setdefaultencoding("undefined")
except NameError:
pass
libdir = '@LIBDIR@'
if libdir != '@' 'LIBDIR' '@':
if not os.path.isabs(libdir):
libdir = os.path.join(os.path.dirname(os.path.realpath(__file__)),
libdir)
libdir = os.path.abspath(libdir)
sys.path.insert(0, libdir)
from hgdemandimport import tracing
with tracing.log('hg script'):
# enable importing on demand to reduce startup time
try:
if sys.version_info[0] < 3 or sys.version_info >= (3, 6):
import hgdemandimport; hgdemandimport.enable()
except ImportError:
sys.stderr.write("abort: couldn't find mercurial libraries in [%s]\n" %
' '.join(sys.path))
sys.stderr.write("(check your install and PYTHONPATH)\n")
sys.exit(-1)
from mercurial import dispatch
dispatch.run()