Tue, 24 Jun 2014 17:28:20 +0100 revert: detect files added during a merge
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 24 Jun 2014 17:28:20 +0100] rev 22209
revert: detect files added during a merge In case of merge, file that are actually added can be reported as modified. This is currently handled by special-case code. We detect it beforehand instead. This will lets use remove the special-case code at some point in the future.
Sat, 02 Aug 2014 11:32:24 -0700 revert: simplify handling of `added` files
Pierre-Yves David <pierre-yves.david@fb.com> [Sat, 02 Aug 2014 11:32:24 -0700] rev 22208
revert: simplify handling of `added` files There are multiple possible cases for added files. But it's all handled by magic much lower in the stack. We document them, simplify the codes and move on.
Fri, 15 Aug 2014 11:48:05 -0500 merge with stable
Matt Mackall <mpm@selenic.com> [Fri, 15 Aug 2014 11:48:05 -0500] rev 22207
merge with stable
Fri, 15 Aug 2014 23:05:53 +0900 rebase: use "rebase.collapse" as "editform" for "--collapse" always
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Fri, 15 Aug 2014 23:05:53 +0900] rev 22206
rebase: use "rebase.collapse" as "editform" for "--collapse" always Before this patch, if both "--message" and "--collapse" are specified for "hg rebase", "rebaes.normal" is used as "editform" unexpectedly. Unlike patches before and after in this series for improvement, this is bug fix patch.
Fri, 15 Aug 2014 23:05:53 +0900 ui: invoke editor for committing with HGEDITFORM environment variable
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Fri, 15 Aug 2014 23:05:53 +0900] rev 22205
ui: invoke editor for committing with HGEDITFORM environment variable At the external editor invocation for committing, the value specified as "editform" for "cmdutil.getcommiteditor" is in "HGEDITFORM". This enables external editor to do own customization according to commit types.
Fri, 15 Aug 2014 04:37:46 +0200 cleanup: name unused variables using convention of leading _
Mads Kiilerich <madski@unity3d.com> [Fri, 15 Aug 2014 04:37:46 +0200] rev 22204
cleanup: name unused variables using convention of leading _ This helps checker tools ... and readability for those who knows and follows the convention.
Fri, 15 Aug 2014 16:20:47 +0200 cleanup: rename check-translation.py checker function - don't hide global var
Mads Kiilerich <madski@unity3d.com> [Fri, 15 Aug 2014 16:20:47 +0200] rev 22203
cleanup: rename check-translation.py checker function - don't hide global var
Fri, 15 Aug 2014 04:37:45 +0200 cleanup: remove some unused / duplicate imports
Mads Kiilerich <madski@unity3d.com> [Fri, 15 Aug 2014 04:37:45 +0200] rev 22202
cleanup: remove some unused / duplicate imports
Fri, 15 Aug 2014 04:37:46 +0200 cleanup: fix some list comprehension redefinitions of existing vars
Mads Kiilerich <madski@unity3d.com> [Fri, 15 Aug 2014 04:37:46 +0200] rev 22201
cleanup: fix some list comprehension redefinitions of existing vars In all the remaining cases the comprehension variable is used for the same thing as a previous loop variable. This will mute some pyflakes "list comprehension redefines" warnings.
Fri, 15 Aug 2014 16:20:47 +0200 cleanup: avoid local vars shadowing imports
Mads Kiilerich <madski@unity3d.com> [Fri, 15 Aug 2014 16:20:47 +0200] rev 22200
cleanup: avoid local vars shadowing imports This will mute some pyflakes "import ... shadowed by loop variable" warnings.
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