Mads Kiilerich <madski@unity3d.com> [Mon, 15 Apr 2013 01:59:04 +0200] rev 18979
largefiles: introduce pulled() revset expression for use in --lfrev
This provides a general way to do what already can be done with
--all-largefiles and --cache-largefiles.
Mads Kiilerich <madski@unity3d.com> [Mon, 15 Apr 2013 01:57:16 +0200] rev 18978
largefiles: introduce pull --lfrev option
The revset will be evaluated after the changesets has been pulled, and missing
largefiles from matching revisions will be pulled to the local caches.
This in combination with revsets will make it possible to specify different
strategies for pulling largefiles.
The revset expressions used for this option might be quite complex and will
probably be most useful from scripts or an alias ... but less complicated than
configuring hooks.
Mads Kiilerich <madski@unity3d.com> [Mon, 15 Apr 2013 01:54:43 +0200] rev 18977
largefiles: refactor overridepull internals
Mads Kiilerich <madski@unity3d.com> [Mon, 15 Apr 2013 01:53:37 +0200] rev 18976
largefiles: introduce lfpull command for pulling missing largefiles