Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:51 +0200] rev 20987
commit: use revlog.commonancestors instead of .ancestor
This do probably not make any real difference but is slightly more correct and
we would like to get rid of flog.ancestor.
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:51 +0200] rev 20986
backout: don't limit heritage check to a single ancestor
This do probably not make any real difference but is slightly more correct and
we would like to get rid of changelog.ancestor.
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Mar 2014 01:35:07 +0100] rev 20985
ancestor: remove unused genericancestor
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:48 +0200] rev 20984
context: remove unused filectx.ancestor
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Sun, 09 Mar 2014 01:03:28 +0900] rev 20983
shelve: add "writebundle()" to invoke "writebundle()" with relative path and vfs
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Sun, 09 Mar 2014 01:03:28 +0900] rev 20982
shelve: add "applybundle()" to invoke "readbundle()" with relative path and vfs
"applybundle()" also includes "addchangegroup()" invocation to
encapsulate "vfs.join()" inside it.
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Sun, 09 Mar 2014 01:03:28 +0900] rev 20981
bundlerepo: treat temporarily extracted bundle file via vfs