Sun, 13 Mar 2016 02:06:22 +0100 cache: safer handling of failing seek when writing revision branch cache
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Mar 2016 02:06:22 +0100] rev 28557
cache: safer handling of failing seek when writing revision branch cache If the seek for some reason fails (perhaps because the file is too short to search to the requested position), make sure we seek to the start and rewrite everything. It is unknown if this fixes a real problem that ever happened.
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