Wed, 19 Mar 2014 00:19:54 +0100 tests: small refactoring of run-tests' handling of tests list
Mads Kiilerich <madski@unity3d.com> [Wed, 19 Mar 2014 00:19:54 +0100] rev 20793
tests: small refactoring of run-tests' handling of tests list
Fri, 28 Feb 2014 02:26:03 +0100 merge: mark mergestate as dirty when resolve changes _state
Mads Kiilerich <madski@unity3d.com> [Fri, 28 Feb 2014 02:26:03 +0100] rev 20792
merge: mark mergestate as dirty when resolve changes _state Correctness - no visible difference so far.
Mon, 24 Feb 2014 22:42:14 +0100 backout: improve confusing 'cannot backout change on a different branch' abort
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20791
backout: improve confusing 'cannot backout change on a different branch' abort These days 'branch' usually refer to a named branch. Instead, abort with 'cannot backout change that not is an ancestor'.
Wed, 19 Mar 2014 02:45:14 +0100 config: set a 'source' in most cases where config don't come from file but code
Mads Kiilerich <madski@unity3d.com> [Wed, 19 Mar 2014 02:45:14 +0100] rev 20790
config: set a 'source' in most cases where config don't come from file but code Some extensions set configuration settings that showed up in 'hg showconfig --debug' with 'none' as source. That was confusing. Instead, they will now tell which extension they come from. This change tries to be consistent and specify a source everywhere - also where it perhaps is less relevant.
Wed, 19 Mar 2014 02:45:14 +0100 config: don't set source when no source is specified - don't overwrite with ''
Mads Kiilerich <madski@unity3d.com> [Wed, 19 Mar 2014 02:45:14 +0100] rev 20789
config: don't set source when no source is specified - don't overwrite with '' This prevents ui.fixconfig from overwriting the source of paths and it will thus show up in showconfig --debug.
Wed, 19 Mar 2014 02:45:04 +0100 config: give a useful hint of source for the most common command line settings
Mads Kiilerich <madski@unity3d.com> [Wed, 19 Mar 2014 02:45:04 +0100] rev 20788
config: give a useful hint of source for the most common command line settings 'hg showconfig --debug' will instead of: none: ui.verbose=False give the better hint: --verbose: ui.verbose=False
Wed, 19 Mar 2014 01:59:15 +0100 config: backout 77f1f206e135 - 743daa601445 removed the only use of overlay
Mads Kiilerich <madski@unity3d.com> [Wed, 19 Mar 2014 01:59:15 +0100] rev 20787
config: backout 77f1f206e135 - 743daa601445 removed the only use of overlay
Thu, 20 Mar 2014 00:10:45 +0900 mq: omit ".hgsubstate" from qnew/qrefresh target list for consistent node hash
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Thu, 20 Mar 2014 00:10:45 +0900] rev 20786
mq: omit ".hgsubstate" from qnew/qrefresh target list for consistent node hash Before this patch, even if specified file patterns and -I/-X options cause listing ".hgsubstate" up in the target list, qnew/qrefresh put ".hgsubstate" into the target list individually and forcibly. This changes how many times ".hgsubstate" appear in the target list according to run-time conditions, and causes inconsistent node hash, even though revision content is same, because node hash calculation uses the specified target list directly (without duplication check or so). This patch always omits ".hgsubstate" from qnew/qrefresh target list for consistent node hash. This omitting doesn't miss including ".hgsubstate" changes, because: - "localrepository.commit()" puts ".hgsubstate" into the target list for "commitctx()" forcibly if needed - "mq.putsubstate2changes()" puts ".hgsubstate" into the target list for "patch.diff()" if it is not yet listed up
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