Thu, 21 Feb 2013 12:55:39 -0800 match: more accurately report when we're always going to match
Bryan O'Sullivan <bryano@fb.com> [Thu, 21 Feb 2013 12:55:39 -0800] rev 18713
match: more accurately report when we're always going to match This improves the performance of log --patch and --stat by about 20% for moderately large manifests (e.g. mozilla-central) for the common case of no -I/-X patterns.
Thu, 21 Feb 2013 13:16:02 -0600 scmutil: fix NameError on windows
Kevin Bullock <kbullock@ringworld.org> [Thu, 21 Feb 2013 13:16:02 -0600] rev 18712
scmutil: fix NameError on windows Forgot to import util in mercurial.scmwindows. Error was introduced in: changeset: 18862:4c6f7f0dadab user: Kevin Bullock <kbullock@ringworld.org> date: Tue Feb 12 11:36:21 2013 -0600 summary: scmutil: split platform-specific bits into their own modules
Wed, 20 Feb 2013 11:31:41 -0800 commands: exit from the log loop at the right time
Bryan O'Sullivan <bryano@fb.com> [Wed, 20 Feb 2013 11:31:41 -0800] rev 18711
commands: exit from the log loop at the right time Previously, we'd run the iterator one more time than necessary, potentially doing a lot of extra work in the process.
Wed, 20 Feb 2013 11:31:38 -0800 cmdutil: use a small initial window with --limit
Bryan O'Sullivan <bryano@fb.com> [Wed, 20 Feb 2013 11:31:38 -0800] rev 18710
cmdutil: use a small initial window with --limit In a large repo, running a command like "log -l1 -p" was expensive because it would always traverse 8 commits, as 8 was the initial window size. We now choose the lesser of 8 or the limit, speeding up the "log -l1 -p" case by a factor of 5.
Wed, 20 Feb 2013 11:31:34 -0800 worker: handle worker failures more aggressively
Bryan O'Sullivan <bryano@fb.com> [Wed, 20 Feb 2013 11:31:34 -0800] rev 18709
worker: handle worker failures more aggressively We now wait for worker processes in a separate thread, so that we can spot failures in a timely way, wihout waiting for the progress pipe to drain. If a worker fails, we recover the pre-parallel-update behaviour of failing early by killing its peers before propagating the failure.
Wed, 20 Feb 2013 11:31:31 -0800 worker: fix a race in SIGINT handling
Bryan O'Sullivan <bryano@fb.com> [Wed, 20 Feb 2013 11:31:31 -0800] rev 18708
worker: fix a race in SIGINT handling This is almost impossible to trigger due to the tiny time window involved.
Wed, 20 Feb 2013 11:31:27 -0800 worker: on error, exit similarly to the first failing worker
Bryan O'Sullivan <bryano@fb.com> [Wed, 20 Feb 2013 11:31:27 -0800] rev 18707
worker: on error, exit similarly to the first failing worker Previously, if a worker failed, we exited with status 1. We now exit with the correct exit code (killing ourselves if necessary).
Tue, 19 Feb 2013 13:35:39 -0600 merge with stable
Kevin Bullock <kbullock@ringworld.org> [Tue, 19 Feb 2013 13:35:39 -0600] rev 18706
merge with stable
Tue, 19 Feb 2013 13:35:25 -0600 merge with main
Kevin Bullock <kbullock@ringworld.org> [Tue, 19 Feb 2013 13:35:25 -0600] rev 18705
merge with main
Sat, 09 Feb 2013 21:07:42 +0000 largefiles: don't cache largefiles for pulled heads by default
Na'Tosha Bard <natosha@unity3d.com> [Sat, 09 Feb 2013 21:07:42 +0000] rev 18704
largefiles: don't cache largefiles for pulled heads by default After discussion, we've agreed that largefiles for newly pulled heads should not be cached by default. The use case for this is using largefiles repos with multiple remote servers (and therefore multiple remote largefiles caches), where users will be pulling from non-default locations on a regular basis. We think this use case will be significantly less common than the use case where all largefiles are stored on the same central server, so the default should be no caching. The old behavior can be obtained by passing the --cache-largefiles flag to pull.
Mon, 18 Feb 2013 13:21:27 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Mon, 18 Feb 2013 13:21:27 -0600] rev 18703
merge with stable
Mon, 18 Feb 2013 13:20:59 -0600 merge with crew
Matt Mackall <mpm@selenic.com> [Mon, 18 Feb 2013 13:20:59 -0600] rev 18702
merge with crew
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