Sat, 16 Nov 2013 15:46:29 -0500 largefiles: show hashes before prompting for conflict resolution
Mads Kiilerich <madski@unity3d.com> [Sat, 16 Nov 2013 15:46:29 -0500] rev 20297
largefiles: show hashes before prompting for conflict resolution The largefile hashes are mostly an implementation detail, but they are "leaked" in several places anyway, and showing the hashes is better than not giving the user any information about the options in the prompt. The hashes are long, but it is largefile hashes and it would thus be confusing to shorten them.
Sat, 16 Nov 2013 15:46:29 -0500 largefiles: don't try to explain rename history before prompt for conflicts
Mads Kiilerich <madski@unity3d.com> [Sat, 16 Nov 2013 15:46:29 -0500] rev 20296
largefiles: don't try to explain rename history before prompt for conflicts Before it tried to explain the exact situation when merging moved largefiles. That do not happen for normal merges and is not more relevant for largefiles than for normal files. It is unneeded complexity - remove it.
Sat, 16 Nov 2013 15:46:29 -0500 largefiles: drop redundant special handling of merges of renames
Mads Kiilerich <madski@unity3d.com> [Sat, 16 Nov 2013 15:46:29 -0500] rev 20295
largefiles: drop redundant special handling of merges of renames It is unclear what cases this was supposed to cover but it do no longer seem relevant.
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