Mads Kiilerich <madski@unity3d.com> [Wed, 16 Jan 2013 20:41:41 +0100] rev 18415
bundlerepo: use rev instead of node for iteration in revision()
Avoids some lookups and avoids using rev while iterating.
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Jan 2013 20:41:41 +0100] rev 18414
bundlerepo: inline inbundle()
It didn't make it faster, it didn't make the code smaller, it didn't make the
code simpler.
-1 is never in basemap.
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Jan 2013 20:41:41 +0100] rev 18413
bundlerepo: drop bundlebase wrapper function for basemap
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Jan 2013 20:41:41 +0100] rev 18412
bundlerepo: remove unused disktiprev attribute
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Jan 2013 20:41:34 +0100] rev 18411
bundlerepo: improve performance for bundle() revset expression
Create the set of revision numbers directly instead of creating a list of nodes
first.
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Jan 2013 20:41:32 +0100] rev 18410
bundlerepo: fix outdated comment
Comment was made invalid by 01ee43dda681.
Pierre-Yves David <pierre-yves.david@logilab.fr> [Wed, 16 Jan 2013 13:18:22 +0100] rev 18409
hgweb: pass repo object to revnav construction
For compatibility with changelog filtering we need access to the changelog, a
simple nodefunc is not sufficient, only the changelog and repo have access the
filteredrevs information.
For the filerevnav version, we use an unfiltered changelog. Linkrev is currently
broken with filtering and we need some failsafe to prevent traceback. This is
the same approach as the one used in 518c1403838f. The use of
filectx.changectx() allowed the previous code to use the 518c1403838f hack.
This changeset may result in an incorrect behaviors, Navigation
link may point to missing revision. However this bad navigation
generation is much better than a plain crash
Pierre-Yves David <pierre-yves.david@logilab.fr> [Mon, 14 Jan 2013 16:55:48 +0100] rev 18408
hgweb: introduction a filerevnav subclass
It'll be use to implement the file specific behavior.