Thu, 03 Oct 2013 18:01:21 +0200 context: remove redundant handling of match.bad return value
Mads Kiilerich <madski@unity3d.com> [Thu, 03 Oct 2013 18:01:21 +0200] rev 21114
context: remove redundant handling of match.bad return value The 'bad' function is for reporting - it never returns anything.
Thu, 03 Oct 2013 18:01:21 +0200 match: remove last traces of unused .missing callback
Mads Kiilerich <madski@unity3d.com> [Thu, 03 Oct 2013 18:01:21 +0200] rev 21113
match: remove last traces of unused .missing callback
Sun, 13 Apr 2014 22:00:08 +0200 match: _globre doctests
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 22:00:08 +0200] rev 21112
match: _globre doctests
Thu, 03 Oct 2013 18:01:21 +0200 match: improve documentation - docstrings and more descriptive variable naming
Mads Kiilerich <madski@unity3d.com> [Thu, 03 Oct 2013 18:01:21 +0200] rev 21111
match: improve documentation - docstrings and more descriptive variable naming No real changes. pattern: 'kind:pat' as specified on the command line patterns, pats: list of patterns kind: 'path', 'glob' or 're' or ... pat: string in the corresponding 'kind' format kindpats: list of (kind, pat) tuples
Wed, 05 Mar 2014 15:55:09 -0800 largefiles: changed overridelog to work with graphlog
Lucas Moscovicz <lmoscovicz@fb.com> [Wed, 05 Mar 2014 15:55:09 -0800] rev 21110
largefiles: changed overridelog to work with graphlog Log for largefiles was failing for graph log since it was overriding match instead of matchandpats. [Mads Kiilerich modified this patch to address his review comments and ended up rewriting/removing most of it.]
Thu, 06 Mar 2014 14:52:07 -0800 largefiles: added test coverage for graph log
Lucas Moscovicz <lmoscovicz@fb.com> [Thu, 06 Mar 2014 14:52:07 -0800] rev 21109
largefiles: added test coverage for graph log [Mads Kiilerich placed this patch before the patch that makes graphlog actually work correctly for largefiles. As it is introduced here it just adds test coverage and the actual bugfix patch will show the actual change.]
Tue, 25 Feb 2014 10:40:04 -0800 cmdutil: changed _makegraphlogrevset to _makelogrevset
Lucas Moscovicz <lmoscovicz@fb.com> [Tue, 25 Feb 2014 10:40:04 -0800] rev 21108
cmdutil: changed _makegraphlogrevset to _makelogrevset This method will now be used to build both graphlog and log revset after this series of patches.
Thu, 17 Apr 2014 20:01:39 +0200 revlog: backout 514d32de6646 - commonancestors
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 20:01:39 +0200] rev 21107
revlog: backout 514d32de6646 - commonancestors
Thu, 17 Apr 2014 20:01:39 +0200 localrepo: use commonancestorsheads for checking linear heritage in file commit
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 20:01:39 +0200] rev 21106
localrepo: use commonancestorsheads for checking linear heritage in file commit If two revisions are linearly related, there will only be one ancestor, and commonancestors and commonancestorsheads would give the same result. commonancestorsheads is however slightly simpler, faster and more correct.
Thu, 17 Apr 2014 20:01:39 +0200 backout: use commonancestorsheads for checking linear heritage
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 20:01:39 +0200] rev 21105
backout: use commonancestorsheads for checking linear heritage If two revisions are linearly related, there will only be one ancestor, and commonancestors and commonancestorsheads would give the same result. commonancestorsheads is however slightly simpler, faster and more correct.
Thu, 17 Apr 2014 20:01:35 +0200 revlog: introduce commonancestorsheads method
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 20:01:35 +0200] rev 21104
revlog: introduce commonancestorsheads method Very similar to commonancestors but giving all the common ancestors heads.
Thu, 17 Apr 2014 19:58:08 +0200 parsers: remove unnecessary gca variable in index_commonancestorsheads
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 19:58:08 +0200] rev 21103
parsers: remove unnecessary gca variable in index_commonancestorsheads
Mon, 24 Feb 2014 22:42:14 +0100 parsers: introduce index_commonancestorsheads
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 21102
parsers: introduce index_commonancestorsheads This is an exact copy of index_ancestors but without the final "deepest" pruning.
Thu, 17 Apr 2014 19:49:56 +0200 ancestors: extract candidates function as commonancestorsheads
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 19:49:56 +0200] rev 21101
ancestors: extract candidates function as commonancestorsheads
Thu, 17 Apr 2014 14:54:46 +0200 filemerge: better handling of failing remove of temporary files
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 14:54:46 +0200] rev 21100
filemerge: better handling of failing remove of temporary files We have seen some failures on Windows that could seem like the unlinks of temporary files were failing. That could perhaps be because the merge tool somehow still held the files open. Instead of the bare bone os.unlink, use our util.unlink with special rename/retry handling on Windows.
Thu, 17 Apr 2014 14:54:46 +0200 contrib: remove mergetools.hgrc premerge=False for Beyond Compare and Araxis
Mads Kiilerich <madski@unity3d.com> [Thu, 17 Apr 2014 14:54:46 +0200] rev 21099
contrib: remove mergetools.hgrc premerge=False for Beyond Compare and Araxis There can be good reasons to disable premerge no matter which merge tool is used. Most tools will do just fine without premerge and handle the simple merges more or less automatic and silent. We _could_ thus disable premerge for most tools. But without premerge, the merge tool will be launched for each file - that makes it a slow and expensive process to perform big simple merges. It is thus better to consistently stick to the default premerge=True. The mergetools.hgrc configuration for most tools implicitly use the default premerge=True but Araxis and the Linux entry for Beyond Compare had premerge=False. These lines has been removed. These settings were introduced by 6b354a763617 without further explanation of why they should be good. (We have seen some crashes on Windows with Araxis where a merge failed after a lot of Araxis flashing. I haven't been able to reproduce it and do not know exactly what happened. Enabling premerge avoids the problems.)
Wed, 16 Apr 2014 03:05:00 +0900 obsolete: add '%' specifier to the format string to avoid TypeError at runtime
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Wed, 16 Apr 2014 03:05:00 +0900] rev 21098
obsolete: add '%' specifier to the format string to avoid TypeError at runtime Mapping operation on the format string not including any '%' specifiers causes TypeError at runtime.
Wed, 16 Apr 2014 03:05:00 +0900 check-code: detect "% inside _()" when there are leading whitespaces
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Wed, 16 Apr 2014 03:05:00 +0900] rev 21097
check-code: detect "% inside _()" when there are leading whitespaces Before this patch, "contrib/check-code.py" can't detect "% inside _()" correctly, when there are leading whitespaces before the format string, like below: _( "format string %s" % v) This patch adds regexp pattern "[ \t\n]*" before the pattern matching against the format string. "[\s\n]" can't be used in this purpose, because "\s" is automatically replaced with "[ \t]" by "_preparepats()" and "\s" in "[]" causes nested "[]" unexpectedly.
Wed, 16 Apr 2014 03:05:00 +0900 i18n: fix "% inside _()" problem
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Wed, 16 Apr 2014 03:05:00 +0900] rev 21096
i18n: fix "% inside _()" problem
Sun, 13 Apr 2014 18:45:43 +0200 largefiles: revert override, install matchfn outside the try/except restoring it
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 18:45:43 +0200] rev 21095
largefiles: revert override, install matchfn outside the try/except restoring it
Sun, 28 Apr 2013 13:18:25 +0200 largefiles: simplify revert - use getstandinsstate like other commands do
Mads Kiilerich <madski@unity3d.com> [Sun, 28 Apr 2013 13:18:25 +0200] rev 21094
largefiles: simplify revert - use getstandinsstate like other commands do
Sun, 13 Apr 2014 18:45:43 +0200 largefiles: remove dummy assignments for creating an already existing closure
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 18:45:43 +0200] rev 21093
largefiles: remove dummy assignments for creating an already existing closure
Sun, 13 Apr 2014 18:45:43 +0200 largefiles: remove silent handling of incorrect invocation of restorematchfn
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 18:45:43 +0200] rev 21092
largefiles: remove silent handling of incorrect invocation of restorematchfn It is better to get a crash than to continue without noticing errors.
Sun, 13 Apr 2014 18:45:43 +0200 largefiles: copy override, install matchfn outside the try/except restoring it
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 18:45:43 +0200] rev 21091
largefiles: copy override, install matchfn outside the try/except restoring it
Sun, 13 Apr 2014 18:45:43 +0200 largefiles: clarify installmatchfn documentation
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 18:45:43 +0200] rev 21090
largefiles: clarify installmatchfn documentation
Sat, 27 Apr 2013 23:19:52 +0200 largefiles: use more reasonable locking for update
Mads Kiilerich <madski@unity3d.com> [Sat, 27 Apr 2013 23:19:52 +0200] rev 21089
largefiles: use more reasonable locking for update
Sat, 27 Apr 2013 23:19:52 +0200 largefiles: full debugdirstate functionality for largefiles
Mads Kiilerich <madski@unity3d.com> [Sat, 27 Apr 2013 23:19:52 +0200] rev 21088
largefiles: full debugdirstate functionality for largefiles - just reusing the original command with a mockup repo. This makes it possible to see dates in the lfdirstate and gives less code duplication.
Sat, 27 Apr 2013 23:19:52 +0200 largefiles: make cat on standins do something
Mads Kiilerich <madski@unity3d.com> [Sat, 27 Apr 2013 23:19:52 +0200] rev 21087
largefiles: make cat on standins do something cat of a standin would silently fail. The use of standins is mostly an implementation detail, but it is already a bit leaking. Being able to see the content of standins might be convenient for debugging.
Sun, 13 Apr 2014 18:45:43 +0200 largefiles: remove confusing handling of .bad return value - it is void
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 18:45:43 +0200] rev 21086
largefiles: remove confusing handling of .bad return value - it is void
Thu, 03 Oct 2013 18:01:21 +0200 largefiles: fix profile of unused largefilesdirstate._ignore
Mads Kiilerich <madski@unity3d.com> [Thu, 03 Oct 2013 18:01:21 +0200] rev 21085
largefiles: fix profile of unused largefilesdirstate._ignore
Tue, 08 Apr 2014 00:48:36 +0200 largefiles: import whole modules instead of importing parts of them
Mads Kiilerich <madski@unity3d.com> [Tue, 08 Apr 2014 00:48:36 +0200] rev 21084
largefiles: import whole modules instead of importing parts of them Be more friendly to demandimport.
Thu, 18 Apr 2013 18:56:18 +0200 largefiles: update should only create a .orig backup of a largefile once
Mads Kiilerich <madski@unity3d.com> [Thu, 18 Apr 2013 18:56:18 +0200] rev 21083
largefiles: update should only create a .orig backup of a largefile once A .orig of a standin after the update do that a .orig of the actual largefile is created. The .orig standin was however never removed again and the largefile .orig was thus overwritten again and again. The fix: remove the standin .orig when it is used.
Mon, 07 Apr 2014 02:12:28 +0200 merge: let manifestmerge emit 'keep' actions when keeping wd version
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 02:12:28 +0200] rev 21082
merge: let manifestmerge emit 'keep' actions when keeping wd version Such a 'keep' action will later be the preferred (non)action when there is multiple ancestors. It is thus very convenient to have it explicitly. The extra actions will only be emitted in the case where the local file has changed since the ancestor but the other hasn't. That is the symmetrical operation to a 'get' action. This will create more action tuples that not really serve a purpose. The number of actions will however have the number of changed files as upper bound and it should thus not increase the memory/cpu use significantly.
Sun, 06 Apr 2014 13:39:51 +0200 merge: pass merge ancestor to calculateupdates as a list
Mads Kiilerich <madski@unity3d.com> [Sun, 06 Apr 2014 13:39:51 +0200] rev 21081
merge: pass merge ancestor to calculateupdates as a list The list will so far always have one element.
Sun, 06 Apr 2014 13:39:51 +0200 merge: move ancestor selection tweaking from manifestmerge to update function
Mads Kiilerich <madski@unity3d.com> [Sun, 06 Apr 2014 13:39:51 +0200] rev 21080
merge: move ancestor selection tweaking from manifestmerge to update function - passing it through calculateupdates. This will make sure manifestmerge actually use the ancestor it is given.
Thu, 03 Oct 2013 18:01:21 +0200 match: make it more clear what _roots do and that it ends up in match()._files
Mads Kiilerich <madski@unity3d.com> [Thu, 03 Oct 2013 18:01:21 +0200] rev 21079
match: make it more clear what _roots do and that it ends up in match()._files
Tue, 15 Apr 2014 23:29:19 -0400 cat: explicitly document the supported formatter rules
Matt Harbison <matt_harbison@yahoo.com> [Tue, 15 Apr 2014 23:29:19 -0400] rev 21078
cat: explicitly document the supported formatter rules The previous documentation pointed to the export command, but even if the user recognized that instead of only reading the cat specific list of rules, not all of the export rules applied anyway (specifically %N, %n and %m). The new items are a copy/paste from export's list. These rules have existed since at least version 0.5. Note that %m gets substituted with 'None' because the commit message isn't passed to cmdutil.makefilename(). %R and %r are currently effectively the same, since no revwidth is passed, however they both work. There aren't any existing tests for these rules, so they are added to prevent future regression.
Wed, 16 Apr 2014 01:10:08 +0200 convert: backout 81cf597dafa9 and a3545c3104aa -closemap
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Apr 2014 01:10:08 +0200] rev 21077
convert: backout 81cf597dafa9 and a3545c3104aa -closemap Closemap solves a very specific use case. It would be better to have a more generic solution than to have to maintain this forever. Closemap has not been released yet and removing it now will not break any backward compatibility contract. There is no test coverage for closemap but it seems like the same can be achieved with a simple and much more powerful custom extension: import hgext.convert.hg class source(hgext.convert.hg.mercurial_source): def getcommit(self, rev): c = super(source, self).getcommit(rev) if rev in [''' d643f67092ff123f6a192d52f12e7d123dae229f 9117c6561b0bd7792fa13b50d28239d51b78e51f f368a1c302d5b87506f7edb13769e591e063d7ea ''']: c.extra = c.extra.copy() c.extra['close'] = '1' return c hgext.convert.hg.mercurial_source = source
Wed, 16 Apr 2014 01:09:49 +0200 convert: backout b75a04502ced and 9616b03113ce - tagmap
Mads Kiilerich <madski@unity3d.com> [Wed, 16 Apr 2014 01:09:49 +0200] rev 21076
convert: backout b75a04502ced and 9616b03113ce - tagmap Tagmap solves a very specific use case. It would be better to have a more generic solution than to have to maintain this forever. Tagmap has not been released yet and removing it now will not break any backward compatibility contract. There is no test coverage for tagmap but it seems like the same can be achieved with a (relatively) simple and much more powerful custom extension: import hgext.convert.hg def f(tag): return tag.replace('some', 'other') class source(hgext.convert.hg.mercurial_source): def gettags(self): return dict((f(tag), node) for tag, node in in super(source, self).gettags().items()) def getfile(self, name, rev): data, flags = super(source, self).getfile(name, rev) if name == '.hgtags': data = ''.join(l[:41] + f(l[41:]) + '\n' for l in data.splitlines()) return data, flags hgext.convert.hg.mercurial_source = source
Tue, 15 Apr 2014 11:53:10 -0400 bundle2: support for push over the wire
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 11:53:10 -0400] rev 21075
bundle2: support for push over the wire We use the new method defined in the past changeset to send a bundle2 stream and receive one in reply. The http version is missing remote output support. This will be done later using a bundle part.
Tue, 15 Apr 2014 17:53:52 -0400 httppeer: support for _calltwowaystream
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 17:53:52 -0400] rev 21074
httppeer: support for _calltwowaystream This new method is now supported by http too.
Tue, 15 Apr 2014 17:18:35 -0400 sshpeer: add implementation of _calltwowaystream
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 17:18:35 -0400] rev 21073
sshpeer: add implementation of _calltwowaystream This implements the call needed by bundle2. The error handling is a bit flaky right now, but bundle2 error handling in general is still flaky anyway. Bundle2 is still disabled by default, I do not expect this to be a problem.
Tue, 15 Apr 2014 17:19:46 -0400 wireproto: add a _calltwowaystream method on wirepeer
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 17:19:46 -0400] rev 21072
wireproto: add a _calltwowaystream method on wirepeer This method will be used by bundle2 pushes. It calls a command, feeds it with a stream and receives another stream in reply. Actual implementation for ssh and http will be done in later changesets.
Tue, 15 Apr 2014 16:49:30 -0400 bundle2: return a bundle20 object from exchanges.unbundle
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 16:49:30 -0400] rev 21071
bundle2: return a bundle20 object from exchanges.unbundle When a bundle2 is pushed we return a bundle instead of an integer. We use to return a binary stream. We now return a `bundle20` bundler to make the life of wireprotocol implementation simpler.
Tue, 15 Apr 2014 16:42:52 -0400 bundle2: feed a binary stream to `peer.unbundle`
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 16:42:52 -0400] rev 21070
bundle2: feed a binary stream to `peer.unbundle` This input will have to travel over the wire anyway, so we feed the peer method with a simple binary stream and rely on the server side to use `readbundle` to create the python object. The test output changes because the bundle is created marginally sooner and the debug output interleaves in a different way.
Tue, 15 Apr 2014 15:20:33 -0400 bundle2: allow bundle2 for pulling over the wire
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 15:20:33 -0400] rev 21069
bundle2: allow bundle2 for pulling over the wire This changeset makes `wireprotocol` peers advertise bundle2 capability and comply with bundle2 `getbundle` requests. Note that advertising bundle2 could make a client try to use it for push. Such pushes would fail. However, I do not expect any human being to have enabled bundle2 on their server yet.
Tue, 15 Apr 2014 11:27:55 -0400 bundle2: return a stream from exchange.getbundle
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 11:27:55 -0400] rev 21068
bundle2: return a stream from exchange.getbundle For friendliness with the wire protocol implementation, the `exchange.getbundle` now returns a binary stream when asked for a bundle2. We detect a bundle2 request and upgrade the binary stream to an unbundler object. In the future the unbundler may gain feature to look like a binary stream, but we are not quite there yet.
Tue, 15 Apr 2014 13:57:15 -0400 bundle2: let readbundle return unbundle20
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 13:57:15 -0400] rev 21067
bundle2: let readbundle return unbundle20 The `readbundle` function can now recognize a bundle2 stream and return the appropriate unbundler. This is required for proper bundle2 support over the wire.
Tue, 15 Apr 2014 13:54:54 -0400 bundle2: make header reading optional
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 13:54:54 -0400] rev 21066
bundle2: make header reading optional The `readbundle` function will consume the 4 first bytes to dispatch between various unbundler. We introduce a way to inform `unbundle20` that the header has been read and it can be trusted.
Tue, 15 Apr 2014 13:42:45 -0400 bundle2: prepare readbundle to return more that one type of bundle
Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 15 Apr 2014 13:42:45 -0400] rev 21065
bundle2: prepare readbundle to return more that one type of bundle We first read 4 bytes to get the `HG10` bytes then we read the compression scheme if this is `HG10`. This prepares the code for the arrival of `HG20` handling.
Mon, 14 Apr 2014 15:45:30 -0400 bundle2: add a ui argument to readbundle
Pierre-Yves David <pierre-yves.david@fb.com> [Mon, 14 Apr 2014 15:45:30 -0400] rev 21064
bundle2: add a ui argument to readbundle The bundle2 unbundler needs a ui argument. We are now passing this information to `readbundle`.
Mon, 14 Apr 2014 15:33:50 -0400 bundle2: move `readbundle` into the `exchange` module
Pierre-Yves David <pierre-yves.david@fb.com> [Mon, 14 Apr 2014 15:33:50 -0400] rev 21063
bundle2: move `readbundle` into the `exchange` module The `readbundle` function is going to understand the bundle2 header. We move the function to a more suitable place before making any other changes.
Mon, 14 Apr 2014 14:46:32 -0400 bundle2: use headerless HG10UN stream in changegroup
Pierre-Yves David <pierre-yves.david@fb.com> [Mon, 14 Apr 2014 14:46:32 -0400] rev 21062
bundle2: use headerless HG10UN stream in changegroup Using `readbundle` in the part handlers creates a circular import hell. We are now using a simple `HG10UN` stream with no header. Some parameters may later be introduced on the part to change parameter. Producers are updated as well.
Thu, 10 Apr 2014 10:53:43 -0700 bundle2: allow using bundle2 for push
Pierre-Yves David <pierre-yves.david@fb.com> [Thu, 10 Apr 2014 10:53:43 -0700] rev 21061
bundle2: allow using bundle2 for push We now support bundle2 for local push. The unbundle function has to detect which version of the bundle to use since the return type is different. Note that push error handling is currently nonexistent. This is one of the reasons why bundle2 is still disabled by default.
Fri, 11 Apr 2014 06:43:01 -0700 bundle2: add a "check:heads" handler
Pierre-Yves David <pierre-yves.david@fb.com> [Fri, 11 Apr 2014 06:43:01 -0700] rev 21060
bundle2: add a "check:heads" handler This part is intended to hold the same role as the `heads` argument of the unbundle function. The client fill it with the known heads at bundle time and the server will abort if its heads changed.
Sun, 13 Apr 2014 16:36:51 -0400 repoview: make the conversion from node to rev explicit while computing hidden
Pierre-Yves David <pierre-yves.david@fb.com> [Sun, 13 Apr 2014 16:36:51 -0400] rev 21059
repoview: make the conversion from node to rev explicit while computing hidden You cannot use `repo[...]` lookup here. 1. It is slow 2. It is very likely to trigger a hidden computation itself, entering an infinite loop.
Sun, 13 Apr 2014 16:39:31 -0400 repoview: drop duplicated lookup
Pierre-Yves David <pierre-yves.david@fb.com> [Sun, 13 Apr 2014 16:39:31 -0400] rev 21058
repoview: drop duplicated lookup We are already looking for local tags on the line above. We can safely drop this extra lookup.
Wed, 16 Apr 2014 09:32:04 -0700 hgweb: adding branch, tags, bookmarks, user, and file list to rss feed entries
Aaron Jensen <ajensen@webmd.net> [Wed, 16 Apr 2014 09:32:04 -0700] rev 21057
hgweb: adding branch, tags, bookmarks, user, and file list to rss feed entries
Wed, 16 Apr 2014 09:31:37 -0700 hgweb: adding branch, tags, bookmarks, user, and file list to atom feed entries
Aaron Jensen <ajensen@webmd.net> [Wed, 16 Apr 2014 09:31:37 -0700] rev 21056
hgweb: adding branch, tags, bookmarks, user, and file list to atom feed entries
Mon, 07 Apr 2014 23:10:20 +0200 patchbomb: warn when emailing a dirty working directory parent
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:10:20 +0200] rev 21055
patchbomb: warn when emailing a dirty working directory parent
Wed, 19 Mar 2014 00:19:54 +0100 tests: coverage of convert and filemap include and the default of include all
Mads Kiilerich <madski@unity3d.com> [Wed, 19 Mar 2014 00:19:54 +0100] rev 21054
tests: coverage of convert and filemap include and the default of include all
Wed, 16 Apr 2014 00:37:24 +0900 largefiles: remove no more referred "getoutgoinglfiles()"
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Wed, 16 Apr 2014 00:37:24 +0900] rev 21053
largefiles: remove no more referred "getoutgoinglfiles()"
Wed, 16 Apr 2014 00:37:24 +0900 largefiles: use "outgoinghooks" to avoid redundant outgoing check
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Wed, 16 Apr 2014 00:37:24 +0900] rev 21052
largefiles: use "outgoinghooks" to avoid redundant outgoing check Before this patch, "hg outgoing" invokes "findcommonoutgoing()" not only in "commands.outgoing()" but also in "overrides.overrideoutgoing()" (via "getoutgoinglfiles()"), when largefiles is enabled. The latter is redundant. This patch uses "outgoinghooks" to avoid redundant outgoing check. Newly introduced function "overrides.outgoinghook()" is registered into "outgoinghooks" to get the result of outgoing check in "commands.outgoing()". It invokes "lfutil.getlfilestoupload()" directly with the result of outgoing check to avoid redundant outgoing check in "getoutgoinglfiles()": "sort()" is needed, because "lfutil.getlfilestoupload()" doesn't sort the result of it. This patch also omits "if toupload is None" ("No remote repo") case, because failure of looking remote repository up should raise exception in "commands.outgoing()" before invocation of "outgoinghooks". Newly added "hg outgoing --large --graph" tests examine "outgoinghooks" invocations in "hg outgoing --graph" code path.
Wed, 16 Apr 2014 00:37:24 +0900 outgoing: introduce "outgoinghooks" to avoid redundant outgoing check
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Wed, 16 Apr 2014 00:37:24 +0900] rev 21051
outgoing: introduce "outgoinghooks" to avoid redundant outgoing check This patch introduces "outgoinghooks" to avoid redundant outgoing check for "hg outgoing" in other than "commands.outgoing" (or utility functions used by it).
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