Mads Kiilerich <madski@unity3d.com> [Tue, 25 Feb 2014 20:31:51 +0100] rev 20989
copies: remove _checkcopies wrapper - it does no good
mergecopies might be doomed but it is not dead yet ...
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:51 +0200] rev 20988
transplant: use context ancestor instead of changelog ancestor
We want to move in this direction. ctx.ancestor is in a better position for
handling a situation with multiple ancestors.
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:51 +0200] rev 20987
commit: use revlog.commonancestors instead of .ancestor
This do probably not make any real difference but is slightly more correct and
we would like to get rid of flog.ancestor.
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:51 +0200] rev 20986
backout: don't limit heritage check to a single ancestor
This do probably not make any real difference but is slightly more correct and
we would like to get rid of changelog.ancestor.
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Mar 2014 01:35:07 +0100] rev 20985
ancestor: remove unused genericancestor
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:17:48 +0200] rev 20984
context: remove unused filectx.ancestor