rust-nodemap: building blocks for nodetree structures
This is similar to `nodetreenode` in `revlog.c`. We give it
a higher level feeling for ease of handling in Rust context
and provide tools for tests and debugging.
The encoding choice is dictated by our ultimate goal in this
series, that is to make an append-only persistent version of
`nodetree`: the 0th Block must be adressed from other Blocks.
Differential Revision: https://phab.mercurial-scm.org/D7787
--- a/rust/hg-core/src/revlog.rs Tue Jan 21 10:13:08 2020 -0500
+++ b/rust/hg-core/src/revlog.rs Wed Jan 22 16:23:29 2020 +0100
@@ -5,6 +5,8 @@
// GNU General Public License version 2 or any later version.
//! Mercurial concepts for handling revision history
+pub mod nodemap;
+
/// Mercurial revision numbers
///
/// As noted in revlog.c, revision numbers are actually encoded in
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hg-core/src/revlog/nodemap.rs Wed Jan 22 16:23:29 2020 +0100
@@ -0,0 +1,160 @@
+// Copyright 2018-2020 Georges Racinet <georges.racinet@octobus.net>
+// and Mercurial contributors
+//
+// This software may be used and distributed according to the terms of the
+// GNU General Public License version 2 or any later version.
+//! Indexing facilities for fast retrieval of `Revision` from `Node`
+//!
+//! This provides a variation on the 16-ary radix tree that is
+//! provided as "nodetree" in revlog.c, ready for append-only persistence
+//! on disk.
+//!
+//! Following existing implicit conventions, the "nodemap" terminology
+//! is used in a more abstract context.
+
+use super::Revision;
+use std::fmt;
+
+/// Low level NodeTree [`Blocks`] elements
+///
+/// These are exactly as for instance on persistent storage.
+type RawElement = i32;
+
+/// High level representation of values in NodeTree
+/// [`Blocks`](struct.Block.html)
+///
+/// This is the high level representation that most algorithms should
+/// use.
+#[derive(Clone, Debug, Eq, PartialEq)]
+enum Element {
+ Rev(Revision),
+ Block(usize),
+ None,
+}
+
+impl From<RawElement> for Element {
+ /// Conversion from low level representation, after endianness conversion.
+ ///
+ /// See [`Block`](struct.Block.html) for explanation about the encoding.
+ fn from(raw: RawElement) -> Element {
+ if raw >= 0 {
+ Element::Block(raw as usize)
+ } else if raw == -1 {
+ Element::None
+ } else {
+ Element::Rev(-raw - 2)
+ }
+ }
+}
+
+impl From<Element> for RawElement {
+ fn from(element: Element) -> RawElement {
+ match element {
+ Element::None => 0,
+ Element::Block(i) => i as RawElement,
+ Element::Rev(rev) => -rev - 2,
+ }
+ }
+}
+
+/// A logical block of the `NodeTree`, packed with a fixed size.
+///
+/// These are always used in container types implementing `Index<Block>`,
+/// such as `&Block`
+///
+/// As an array of integers, its ith element encodes that the
+/// ith potential edge from the block, representing the ith hexadecimal digit
+/// (nybble) `i` is either:
+///
+/// - absent (value -1)
+/// - another `Block` in the same indexable container (value ≥ 0)
+/// - a `Revision` leaf (value ≤ -2)
+///
+/// Endianness has to be fixed for consistency on shared storage across
+/// different architectures.
+///
+/// A key difference with the C `nodetree` is that we need to be
+/// able to represent the [`Block`] at index 0, hence -1 is the empty marker
+/// rather than 0 and the `Revision` range upper limit of -2 instead of -1.
+///
+/// Another related difference is that `NULL_REVISION` (-1) is not
+/// represented at all, because we want an immutable empty nodetree
+/// to be valid.
+
+#[derive(Clone, PartialEq)]
+pub struct Block([RawElement; 16]);
+
+impl Block {
+ fn new() -> Self {
+ Block([-1; 16])
+ }
+
+ fn get(&self, nybble: u8) -> Element {
+ Element::from(RawElement::from_be(self.0[nybble as usize]))
+ }
+
+ fn set(&mut self, nybble: u8, element: Element) {
+ self.0[nybble as usize] = RawElement::to_be(element.into())
+ }
+}
+
+impl fmt::Debug for Block {
+ /// sparse representation for testing and debugging purposes
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_map()
+ .entries((0..16).filter_map(|i| match self.get(i) {
+ Element::None => None,
+ element => Some((i, element)),
+ }))
+ .finish()
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ /// Creates a `Block` using a syntax close to the `Debug` output
+ macro_rules! block {
+ {$($nybble:tt : $variant:ident($val:tt)),*} => (
+ {
+ let mut block = Block::new();
+ $(block.set($nybble, Element::$variant($val)));*;
+ block
+ }
+ )
+ }
+
+ #[test]
+ fn test_block_debug() {
+ let mut block = Block::new();
+ block.set(1, Element::Rev(3));
+ block.set(10, Element::Block(0));
+ assert_eq!(format!("{:?}", block), "{1: Rev(3), 10: Block(0)}");
+ }
+
+ #[test]
+ fn test_block_macro() {
+ let block = block! {5: Block(2)};
+ assert_eq!(format!("{:?}", block), "{5: Block(2)}");
+
+ let block = block! {13: Rev(15), 5: Block(2)};
+ assert_eq!(format!("{:?}", block), "{5: Block(2), 13: Rev(15)}");
+ }
+
+ #[test]
+ fn test_raw_block() {
+ let mut raw = [-1; 16];
+ raw[0] = 0;
+ raw[1] = RawElement::to_be(15);
+ raw[2] = RawElement::to_be(-2);
+ raw[3] = RawElement::to_be(-1);
+ raw[4] = RawElement::to_be(-3);
+ let block = Block(raw);
+ assert_eq!(block.get(0), Element::Block(0));
+ assert_eq!(block.get(1), Element::Block(15));
+ assert_eq!(block.get(3), Element::None);
+ assert_eq!(block.get(2), Element::Rev(0));
+ assert_eq!(block.get(4), Element::Rev(1));
+ }
+}