killdaemons: fix WaitForSingleObject() error handling logic on Windows
The error return is not 0 for this method, so _check() was doing nothing when an
error occurred. This forces the error path, much like the check for
OpenProcess().
The only unhandled return is now WAIT_ABANDONED, but I don't see how that could
happen in this case.
--- a/tests/killdaemons.py Tue Jun 06 20:18:06 2017 -0400
+++ b/tests/killdaemons.py Thu Jun 15 21:59:42 2017 -0400
@@ -44,6 +44,7 @@
SYNCHRONIZE = 0x00100000
WAIT_OBJECT_0 = 0
WAIT_TIMEOUT = 258
+ WAIT_FAILED = _DWORD(0xFFFFFFFF).value
handle = ctypes.windll.kernel32.OpenProcess(
PROCESS_TERMINATE|SYNCHRONIZE|PROCESS_QUERY_INFORMATION,
False, pid)
@@ -56,8 +57,8 @@
pass # terminated, but process handle still available
elif r == WAIT_TIMEOUT:
_check(ctypes.windll.kernel32.TerminateProcess(handle, -1))
- else:
- _check(r)
+ elif r == WAIT_FAILED:
+ _check(0) # err stored in GetLastError()
# TODO?: forcefully kill when timeout
# and ?shorter waiting time? when tryhard==True
@@ -67,8 +68,8 @@
pass # process is terminated
elif r == WAIT_TIMEOUT:
logfn('# Daemon process %d is stuck')
- else:
- _check(r) # any error
+ elif r == WAIT_FAILED:
+ _check(0) # err stored in GetLastError()
except: #re-raises
ctypes.windll.kernel32.CloseHandle(handle) # no _check, keep error
raise