mercurial/bitmanipulation.h
author Mads Kiilerich <madski@unity3d.com>
Sat, 08 Oct 2016 00:59:40 +0200
changeset 30141 c01acee367ec
parent 29444 284d742e5611
child 32646 b4356d1cf3e4
permissions -rw-r--r--
largefiles: when setting/clearing x bit on largefiles, don't change other bits It is only the X bit that it matters to copy from the standin to the largefile in the working directory. While it generally doesn't do any harm to copy the whole mode, it is also "wrong" to copy more than the X bit we care about. It can make a difference if someone should try to handle largefiles differently, such as marking them read-only. Thus, do similar to what utils.setflags does and set the X bit where there are R bits and obey umask.
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#ifndef _HG_BITMANIPULATION_H_
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#define _HG_BITMANIPULATION_H_
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#include "compat.h"
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static inline uint32_t getbe32(const char *c)
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{
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	const unsigned char *d = (const unsigned char *)c;
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	return ((d[0] << 24) |
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		(d[1] << 16) |
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		(d[2] << 8) |
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		(d[3]));
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}
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static inline int16_t getbeint16(const char *c)
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{
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	const unsigned char *d = (const unsigned char *)c;
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	return ((d[0] << 8) |
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		(d[1]));
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}
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static inline uint16_t getbeuint16(const char *c)
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{
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	const unsigned char *d = (const unsigned char *)c;
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	return ((d[0] << 8) |
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		(d[1]));
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}
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static inline void putbe32(uint32_t x, char *c)
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{
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	c[0] = (x >> 24) & 0xff;
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	c[1] = (x >> 16) & 0xff;
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	c[2] = (x >> 8) & 0xff;
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	c[3] = (x) & 0xff;
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}
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static inline double getbefloat64(const char *c)
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{
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	const unsigned char *d = (const unsigned char *)c;
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	double ret;
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	int i;
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	uint64_t t = 0;
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	for (i = 0; i < 8; i++) {
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		t = (t<<8) + d[i];
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	}
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	memcpy(&ret, &t, sizeof(t));
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	return ret;
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}
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#endif