comparison README @ 20407:955547eb2e20

shelve: publicancestors do not have to visit nullrev Not visiting nullrev seems more correct and might be a minor optimization.
author Mads Kiilerich <madski@unity3d.com>
date Mon, 10 Feb 2014 00:52:46 +0100
parents df5ecb813426
children 4b0fc75f9403
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