diff hgeditor @ 20642:0dc7a50345c2

merge: use the right ancestor when both sides copied the same file The tests shows no real changes because of this ... but there must be some weird corner cases where using the right ancestor for the merge planning is better than using the wrong one.
author Mads Kiilerich <madski@unity3d.com>
date Tue, 25 Feb 2014 20:29:46 +0100
parents 2b440bb8a66b
children 1aee2ab0f902
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