diff tests/test-largefiles-small-disk.t @ 20063:8a021cd38719 stable

largefiles: update in two steps, handle interrupted updates better An update would try to fetch any missing largefiles after having updated normal files and standins. That could fail or be interrupted and would leave the working directory in a state where the largefiles not only were missing but also were scheduled for remove ... and where the old largefile was left in place. Instead we now remove old largefiles before starting to download and update missing largefiles.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 07 Nov 2013 01:56:40 +0100
parents c9db897d5a43
children 7356e6b1f5b8
line wrap: on
line diff
--- a/tests/test-largefiles-small-disk.t	Thu Nov 07 01:49:48 2013 +0100
+++ b/tests/test-largefiles-small-disk.t	Thu Nov 07 01:56:40 2013 +0100
@@ -64,3 +64,4 @@
 The largefile is not created in .hg/largefiles:
 
   $ ls bob/.hg/largefiles
+  dirstate