mercurial/bdiff.c
author Gregory Szorc <gregory.szorc@gmail.com>
Tue, 04 Sep 2018 10:42:24 -0700
changeset 39640 039bf1eddc2e
parent 38308 068e774ae29e
child 41336 763b45bc4483
permissions -rw-r--r--
exchangev2: fetch file revisions Now that the server has an API for fetching file data, we can call into it to fetch file revisions. The implementation is relatively straightforward: we examine the manifests that we fetched and find all new file revisions referenced by them. We build up a mapping from file path to file nodes to manifest node. (The mapping to first manifest node allows us to map back to first changelog node/revision, which is used for the linkrev.) Once that map is built up, we iterate over it in a deterministic manner and fetch and store file data. The code is very similar to manifest fetching. So similar that we could probably extract the common bits into a generic function. With file data retrieval implemented, `hg clone` and `hg pull` are effectively feature complete, at least as far as the completeness of data transfer for essential repository data (changesets, manifests, files, phases, and bookmarks). We're still missing support for obsolescence markers, the hgtags fnodes cache, and the branchmap cache. But these are non-essential for the moment (and will be implemented later). This is a good point to assess the state of exchangev2 in terms of performance. I ran a local `hg clone` for the mozilla-unified repository using both version 1 and version 2 of the wire protocols and exchange methods. This is effectively comparing the performance of the wire protocol overhead and "getbundle" versus domain-specific commands. Wire protocol version 2 doesn't have compression implemented yet. So I tested version 1 with `server.compressionengines=none` to remove compression overhead from the equation. server before: user 220.420+0.000 sys 14.420+0.000 after: user 321.980+0.000 sys 18.990+0.000 client before: real 561.650 secs (user 497.670+0.000 sys 28.160+0.000) after: real 1226.260 secs (user 944.240+0.000 sys 354.150+0.000) We have substantial regressions on both client and server. This is obviously not desirable. I'm aware of some reasons: * Lack of hgtagsfnodes transfer (contributes significant CPU to client). * Lack of branch cache transfer (contributes significant CPU to client). * Little to no profiling / optimization performed on wire protocol version 2 code. * There appears to be a memory leak on the client and that is likely causing swapping on my machine. * Using multiple threads on the client may be counter-productive because Python. * We're not compressing on the server. * We're tracking file nodes on the client via manifest diffing rather than using linkrev shortcuts on the server. I'm pretty confident that most of these issues are addressable. But even if we can't get wire protocol version 2 on performance parity with "getbundle," I still think it is important to have the set of low level data-specific retrieval commands that we have implemented so far. This is because the existence of such commands allows flexibility in how clients access server data. Differential Revision: https://phab.mercurial-scm.org/D4491

/*
 bdiff.c - efficient binary diff extension for Mercurial

 Copyright 2005, 2006 Matt Mackall <mpm@selenic.com>

 This software may be used and distributed according to the terms of
 the GNU General Public License, incorporated herein by reference.

 Based roughly on Python difflib
*/

#include <limits.h>
#include <stdlib.h>
#include <string.h>

#include "bdiff.h"
#include "bitmanipulation.h"
#include "compat.h"

/* Hash implementation from diffutils */
#define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n)))
#define HASH(h, c) ((c) + ROL(h, 7))

struct pos {
	int pos, len;
};

int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr)
{
	unsigned hash;
	int i;
	const char *p, *b = a;
	const char *const plast = a + len - 1;
	struct bdiff_line *l;

	/* count the lines */
	i = 1; /* extra line for sentinel */
	for (p = a; p < plast; p++)
		if (*p == '\n')
			i++;
	if (p == plast)
		i++;

	*lr = l = (struct bdiff_line *)calloc(i, sizeof(struct bdiff_line));
	if (!l)
		return -1;

	/* build the line array and calculate hashes */
	hash = 0;
	for (p = a; p < plast; p++) {
		hash = HASH(hash, *p);

		if (*p == '\n') {
			l->hash = hash;
			hash = 0;
			l->len = p - b + 1;
			l->l = b;
			l->n = INT_MAX;
			l++;
			b = p + 1;
		}
	}

	if (p == plast) {
		hash = HASH(hash, *p);
		l->hash = hash;
		l->len = p - b + 1;
		l->l = b;
		l->n = INT_MAX;
		l++;
	}

	/* set up a sentinel */
	l->hash = 0;
	l->len = 0;
	l->l = a + len;
	return i - 1;
}

static inline int cmp(struct bdiff_line *a, struct bdiff_line *b)
{
	return a->hash != b->hash || a->len != b->len ||
	       memcmp(a->l, b->l, a->len);
}

static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b,
                       int bn)
{
	int i, j, buckets = 1, t, scale;
	struct pos *h = NULL;

	/* build a hash table of the next highest power of 2 */
	while (buckets < bn + 1)
		buckets *= 2;

	/* try to allocate a large hash table to avoid collisions */
	for (scale = 4; scale; scale /= 2) {
		h = (struct pos *)calloc(buckets, scale * sizeof(struct pos));
		if (h)
			break;
	}

	if (!h)
		return 0;

	buckets = buckets * scale - 1;

	/* clear the hash table */
	for (i = 0; i <= buckets; i++) {
		h[i].pos = -1;
		h[i].len = 0;
	}

	/* add lines to the hash table chains */
	for (i = 0; i < bn; i++) {
		/* find the equivalence class */
		for (j = b[i].hash & buckets; h[j].pos != -1;
		     j = (j + 1) & buckets)
			if (!cmp(b + i, b + h[j].pos))
				break;

		/* add to the head of the equivalence class */
		b[i].n = h[j].pos;
		b[i].e = j;
		h[j].pos = i;
		h[j].len++; /* keep track of popularity */
	}

	/* compute popularity threshold */
	t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1);

	/* match items in a to their equivalence class in b */
	for (i = 0; i < an; i++) {
		/* find the equivalence class */
		for (j = a[i].hash & buckets; h[j].pos != -1;
		     j = (j + 1) & buckets)
			if (!cmp(a + i, b + h[j].pos))
				break;

		a[i].e = j; /* use equivalence class for quick compare */
		if (h[j].len <= t)
			a[i].n = h[j].pos; /* point to head of match list */
		else
			a[i].n = -1; /* too popular */
	}

	/* discard hash tables */
	free(h);
	return 1;
}

static int longest_match(struct bdiff_line *a, struct bdiff_line *b,
                         struct pos *pos, int a1, int a2, int b1, int b2,
                         int *omi, int *omj)
{
	int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf;

	/* window our search on large regions to better bound
	   worst-case performance. by choosing a window at the end, we
	   reduce skipping overhead on the b chains. */
	if (a2 - a1 > 30000)
		a1 = a2 - 30000;

	half = (a1 + a2 - 1) / 2;
	bhalf = (b1 + b2 - 1) / 2;

	for (i = a1; i < a2; i++) {
		/* skip all lines in b after the current block */
		for (j = a[i].n; j >= b2; j = b[j].n)
			;

		/* loop through all lines match a[i] in b */
		for (; j >= b1; j = b[j].n) {
			/* does this extend an earlier match? */
			for (k = 1; j - k >= b1 && i - k >= a1; k++) {
				/* reached an earlier match? */
				if (pos[j - k].pos == i - k) {
					k += pos[j - k].len;
					break;
				}
				/* previous line mismatch? */
				if (a[i - k].e != b[j - k].e)
					break;
			}

			pos[j].pos = i;
			pos[j].len = k;

			/* best match so far? we prefer matches closer
			   to the middle to balance recursion */
			if (k > mk) {
				/* a longer match */
				mi = i;
				mj = j;
				mk = k;
			} else if (k == mk) {
				if (i > mi && i <= half && j > b1) {
					/* same match but closer to half */
					mi = i;
					mj = j;
				} else if (i == mi && (mj > bhalf || i == a1)) {
					/* same i but best earlier j */
					mj = j;
				}
			}
		}
	}

	if (mk) {
		mi = mi - mk + 1;
		mj = mj - mk + 1;
	}

	/* expand match to include subsequent popular lines */
	while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e)
		mk++;

	*omi = mi;
	*omj = mj;

	return mk;
}

static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b,
                                  struct pos *pos, int a1, int a2, int b1,
                                  int b2, struct bdiff_hunk *l)
{
	int i, j, k;

	while (1) {
		/* find the longest match in this chunk */
		k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j);
		if (!k)
			return l;

		/* and recurse on the remaining chunks on either side */
		l = recurse(a, b, pos, a1, i, b1, j, l);
		if (!l)
			return NULL;

		l->next =
		    (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
		if (!l->next)
			return NULL;

		l = l->next;
		l->a1 = i;
		l->a2 = i + k;
		l->b1 = j;
		l->b2 = j + k;
		l->next = NULL;

		/* tail-recursion didn't happen, so do equivalent iteration */
		a1 = i + k;
		b1 = j + k;
	}
}

int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn,
               struct bdiff_hunk *base)
{
	struct bdiff_hunk *curr;
	struct pos *pos;
	int t, count = 0;

	/* allocate and fill arrays */
	t = equatelines(a, an, b, bn);
	pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos));

	if (pos && t) {
		/* generate the matching block list */

		curr = recurse(a, b, pos, 0, an, 0, bn, base);
		if (!curr)
			return -1;

		/* sentinel end hunk */
		curr->next =
		    (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk));
		if (!curr->next)
			return -1;
		curr = curr->next;
		curr->a1 = curr->a2 = an;
		curr->b1 = curr->b2 = bn;
		curr->next = NULL;
	}

	free(pos);

	/* normalize the hunk list, try to push each hunk towards the end */
	for (curr = base->next; curr; curr = curr->next) {
		struct bdiff_hunk *next = curr->next;

		if (!next)
			break;

		if (curr->a2 == next->a1 || curr->b2 == next->b1)
			while (curr->a2 < an && curr->b2 < bn &&
			       next->a1 < next->a2 && next->b1 < next->b2 &&
			       !cmp(a + curr->a2, b + curr->b2)) {
				curr->a2++;
				next->a1++;
				curr->b2++;
				next->b1++;
			}
	}

	for (curr = base->next; curr; curr = curr->next)
		count++;
	return count;
}

/* deallocate list of hunks; l may be NULL */
void bdiff_freehunks(struct bdiff_hunk *l)
{
	struct bdiff_hunk *n;
	for (; l; l = n) {
		n = l->next;
		free(l);
	}
}