Mercurial > hg
view mercurial/bitmanipulation.h @ 36412:03eff66adb3b
acl: replace bare getpass.getuser() by platform function
Follows up dbadf28d4db0. bytestr() shouldn't be applied here because getuser()
isn't guaranteed to be all in ASCII.
This change means GetUserNameA() is used on Windows, but that's probably
better than trying to get the current user name in UNIX way.
author | Yuya Nishihara <yuya@tcha.org> |
---|---|
date | Sun, 25 Feb 2018 11:13:01 +0900 |
parents | ce77b0563228 |
children | 1fb2510cf8c8 |
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#ifndef _HG_BITMANIPULATION_H_ #define _HG_BITMANIPULATION_H_ #include <string.h> #include "compat.h" static inline uint32_t getbe32(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3])); } static inline int16_t getbeint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline uint16_t getbeuint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline void putbe32(uint32_t x, char *c) { c[0] = (x >> 24) & 0xff; c[1] = (x >> 16) & 0xff; c[2] = (x >> 8) & 0xff; c[3] = (x)&0xff; } static inline double getbefloat64(const char *c) { const unsigned char *d = (const unsigned char *)c; double ret; int i; uint64_t t = 0; for (i = 0; i < 8; i++) { t = (t << 8) + d[i]; } memcpy(&ret, &t, sizeof(t)); return ret; } #endif