view tests/killdaemons.py @ 28556:0706d60d070f

cache: remove branch revision file before rewriting the branch name file New branch names are usually appended to the branch name file. If that fails or the file has been modified by another process, it is rewritten. That left a small opportunity that there could be references to non-existent entries in the file while it was rewritten. To avoid that, remove the revision branch cache file with the references to the branch name file before rewriting the branch name file. Worst case, when interrupted at the wrong time, the cache will be lost and rebuilt next time. It is unknown if this fixes a real problem that ever happened.
author Mads Kiilerich <madski@unity3d.com>
date Sun, 13 Mar 2016 02:06:21 +0100
parents 123c99034cb6
children 05cb9c6f310e
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#!/usr/bin/env python

import os, sys, time, errno, signal

if os.name =='nt':
    import ctypes

    def _check(ret, expectederr=None):
        if ret == 0:
            winerrno = ctypes.GetLastError()
            if winerrno == expectederr:
                return True
            raise ctypes.WinError(winerrno)

    def kill(pid, logfn, tryhard=True):
        logfn('# Killing daemon process %d' % pid)
        PROCESS_TERMINATE = 1
        PROCESS_QUERY_INFORMATION = 0x400
        SYNCHRONIZE = 0x00100000
        WAIT_OBJECT_0 = 0
        WAIT_TIMEOUT = 258
        handle = ctypes.windll.kernel32.OpenProcess(
                PROCESS_TERMINATE|SYNCHRONIZE|PROCESS_QUERY_INFORMATION,
                False, pid)
        if handle == 0:
            _check(0, 87) # err 87 when process not found
            return # process not found, already finished
        try:
            r = ctypes.windll.kernel32.WaitForSingleObject(handle, 100)
            if r == WAIT_OBJECT_0:
                pass # terminated, but process handle still available
            elif r == WAIT_TIMEOUT:
                _check(ctypes.windll.kernel32.TerminateProcess(handle, -1))
            else:
                _check(r)

            # TODO?: forcefully kill when timeout
            #        and ?shorter waiting time? when tryhard==True
            r = ctypes.windll.kernel32.WaitForSingleObject(handle, 100)
                                                       # timeout = 100 ms
            if r == WAIT_OBJECT_0:
                pass # process is terminated
            elif r == WAIT_TIMEOUT:
                logfn('# Daemon process %d is stuck')
            else:
                _check(r) # any error
        except: #re-raises
            ctypes.windll.kernel32.CloseHandle(handle) # no _check, keep error
            raise
        _check(ctypes.windll.kernel32.CloseHandle(handle))

else:
    def kill(pid, logfn, tryhard=True):
        try:
            os.kill(pid, 0)
            logfn('# Killing daemon process %d' % pid)
            os.kill(pid, signal.SIGTERM)
            if tryhard:
                for i in range(10):
                    time.sleep(0.05)
                    os.kill(pid, 0)
            else:
                time.sleep(0.1)
                os.kill(pid, 0)
            logfn('# Daemon process %d is stuck - really killing it' % pid)
            os.kill(pid, signal.SIGKILL)
        except OSError as err:
            if err.errno != errno.ESRCH:
                raise

def killdaemons(pidfile, tryhard=True, remove=False, logfn=None):
    if not logfn:
        logfn = lambda s: s
    # Kill off any leftover daemon processes
    try:
        fp = open(pidfile)
        for line in fp:
            try:
                pid = int(line)
            except ValueError:
                continue
            kill(pid, logfn, tryhard)
        fp.close()
        if remove:
            os.unlink(pidfile)
    except IOError:
        pass

if __name__ == '__main__':
    if len(sys.argv) > 1:
        path, = sys.argv[1:]
    else:
        path = os.environ["DAEMON_PIDS"]

    killdaemons(path)