view mercurial/bitmanipulation.h @ 35112:073eec083e25

bundle2: extract logic for seeking bundle2 part into own class Currently, unbundlepart classes support bi-directional seeking. Most consumers of unbundlepart only ever seek forward - typically as part of moving to the end of the bundle part so they can move on to the next one. But regardless of the actual usage of the part, instances maintain an index mapping offsets within the underlying raw payload to offsets within the decoded payload. Maintaining the mapping of offset data can be expensive in terms of memory use. Furthermore, many bundle2 consumers don't have access to an underlying seekable stream. This includes all compressed bundles. So maintaining offset data when the underlying stream can't be seeked anyway is wasteful. And since many bundle2 streams can't be seeked, it seems like a bad idea to expose a seek API in bundle2 parts by default. If you provide them, people will attempt to use them. Seekable bundle2 parts should be the exception, not the rule. This commit starts the process dividing unbundlepart into 2 classes: a base class that supports linear, one-time reads and a child class that supports bi-directional seeking. In this first commit, we split various methods and attributes out into a new "seekableunbundlepart" class. Previous instantiators of "unbundlepart" now instantiate "seekableunbundlepart." This preserves backwards compatibility. The coupling between the classes is still tight: "unbundlepart" cannot be used on its own. This will be addressed in subsequent commits. Differential Revision: https://phab.mercurial-scm.org/D1386
author Gregory Szorc <gregory.szorc@gmail.com>
date Mon, 13 Nov 2017 19:22:11 -0800
parents ce77b0563228
children 1fb2510cf8c8
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#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_

#include <string.h>

#include "compat.h"

static inline uint32_t getbe32(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3]));
}

static inline int16_t getbeint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline uint16_t getbeuint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline void putbe32(uint32_t x, char *c)
{
	c[0] = (x >> 24) & 0xff;
	c[1] = (x >> 16) & 0xff;
	c[2] = (x >> 8) & 0xff;
	c[3] = (x)&0xff;
}

static inline double getbefloat64(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;
	double ret;
	int i;
	uint64_t t = 0;
	for (i = 0; i < 8; i++) {
		t = (t << 8) + d[i];
	}
	memcpy(&ret, &t, sizeof(t));
	return ret;
}

#endif