tests/test-update-renames.t
author Mads Kiilerich <madski@unity3d.com>
Tue, 25 Feb 2014 20:30:08 +0100
changeset 20897 0b50788c160c
parent 16911 39d38f16a3f7
child 26614 ef1eb6df7071
permissions -rw-r--r--
merge: use ancestor filename from planning phase instead of filectx ancestor test-merge-types.t changes a bit in flag merging. It relied on the implementation detail that 100% identical revlog entries are reused. The revlog reuse did that fctx.ancestor() saw an ancestor where there really not was one.

Test update logic when there are renames

Update with local changes across a file rename

  $ hg init

  $ echo a > a
  $ hg add a
  $ hg ci -m a

  $ hg mv a b
  $ hg ci -m rename

  $ echo b > b
  $ hg ci -m change

  $ hg up -q 0

  $ echo c > a

  $ hg up
  merging a and b to b
  warning: conflicts during merge.
  merging b incomplete! (edit conflicts, then use 'hg resolve --mark')
  0 files updated, 0 files merged, 0 files removed, 1 files unresolved
  use 'hg resolve' to retry unresolved file merges
  [1]