view tests/test-conflict.t @ 20642:0dc7a50345c2

merge: use the right ancestor when both sides copied the same file The tests shows no real changes because of this ... but there must be some weird corner cases where using the right ancestor for the merge planning is better than using the wrong one.
author Mads Kiilerich <madski@unity3d.com>
date Tue, 25 Feb 2014 20:29:46 +0100
parents 2371f4aea665
children 25d5a9ecbb85
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  $ hg init
  $ echo "nothing" > a
  $ hg add a
  $ hg commit -m ancestor
  $ echo "something" > a
  $ hg commit -m branch1
  $ hg co 0
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ echo "something else" > a
  $ hg commit -m branch2
  created new head

  $ hg merge 1
  merging a
  warning: conflicts during merge.
  merging a incomplete! (edit conflicts, then use 'hg resolve --mark')
  0 files updated, 0 files merged, 0 files removed, 1 files unresolved
  use 'hg resolve' to retry unresolved file merges or 'hg update -C .' to abandon
  [1]

  $ hg id
  32e80765d7fe+75234512624c+ tip

  $ cat a
  <<<<<<< local
  something else
  =======
  something
  >>>>>>> other

  $ hg status
  M a
  ? a.orig