view tests/test-manifest.t @ 20642:0dc7a50345c2

merge: use the right ancestor when both sides copied the same file The tests shows no real changes because of this ... but there must be some weird corner cases where using the right ancestor for the merge planning is better than using the wrong one.
author Mads Kiilerich <madski@unity3d.com>
date Tue, 25 Feb 2014 20:29:46 +0100
parents 91dc9587862e
children edf07a804ac4
line wrap: on
line source

Source bundle was generated with the following script:

# hg init
# echo a > a
# ln -s a l
# hg ci -Ama -d'0 0'
# mkdir b
# echo a > b/a
# chmod +x b/a
# hg ci -Amb -d'1 0'

  $ hg init
  $ hg -q pull "$TESTDIR/bundles/test-manifest.hg"

The next call is expected to return nothing:

  $ hg manifest

  $ hg co
  3 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg manifest
  a
  b/a
  l

  $ hg manifest -v
  644   a
  755 * b/a
  644 @ l

  $ hg manifest --debug
  b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3 644   a
  b789fdd96dc2f3bd229c1dd8eedf0fc60e2b68e3 755 * b/a
  047b75c6d7a3ef6a2243bd0e99f94f6ea6683597 644 @ l

  $ hg manifest -r 0
  a
  l

  $ hg manifest -r 1
  a
  b/a
  l

  $ hg manifest -r tip
  a
  b/a
  l

  $ hg manifest tip
  a
  b/a
  l

  $ hg manifest --all
  a
  b/a
  l

The next two calls are expected to abort:

  $ hg manifest -r 2
  abort: unknown revision '2'!
  [255]

  $ hg manifest -r tip tip
  abort: please specify just one revision
  [255]