view contrib/python-zstandard/zstd/common/threading.c @ 47592:0f5c203eb5ab

dirstate: add a function to update tracking status while "moving" parents The `scmutil.dirstateparent` is moving the dirstate parent without touching the working copy. It is used by history-rewriting operations like amending of folding. The function was directly doing the "low level" computation and dirstate change. All that logic belong to the dirstate and should be moved there. For this purpose we introduce a new function that does just that and use it. Differential Revision: https://phab.mercurial-scm.org/D11012
author Pierre-Yves David <pierre-yves.david@octobus.net>
date Sat, 10 Jul 2021 23:31:51 +0200
parents de7838053207
children
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/**
 * Copyright (c) 2016 Tino Reichardt
 * All rights reserved.
 *
 * This source code is licensed under both the BSD-style license (found in the
 * LICENSE file in the root directory of this source tree) and the GPLv2 (found
 * in the COPYING file in the root directory of this source tree).
 *
 * You can contact the author at:
 * - zstdmt source repository: https://github.com/mcmilk/zstdmt
 */

/**
 * This file will hold wrapper for systems, which do not support pthreads
 */

#include "threading.h"

/* create fake symbol to avoid empty translation unit warning */
int g_ZSTD_threading_useless_symbol;

#if defined(ZSTD_MULTITHREAD) && defined(_WIN32)

/**
 * Windows minimalist Pthread Wrapper, based on :
 * http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
 */


/* ===  Dependencies  === */
#include <process.h>
#include <errno.h>


/* ===  Implementation  === */

static unsigned __stdcall worker(void *arg)
{
    ZSTD_pthread_t* const thread = (ZSTD_pthread_t*) arg;
    thread->arg = thread->start_routine(thread->arg);
    return 0;
}

int ZSTD_pthread_create(ZSTD_pthread_t* thread, const void* unused,
            void* (*start_routine) (void*), void* arg)
{
    (void)unused;
    thread->arg = arg;
    thread->start_routine = start_routine;
    thread->handle = (HANDLE) _beginthreadex(NULL, 0, worker, thread, 0, NULL);

    if (!thread->handle)
        return errno;
    else
        return 0;
}

int ZSTD_pthread_join(ZSTD_pthread_t thread, void **value_ptr)
{
    DWORD result;

    if (!thread.handle) return 0;

    result = WaitForSingleObject(thread.handle, INFINITE);
    switch (result) {
    case WAIT_OBJECT_0:
        if (value_ptr) *value_ptr = thread.arg;
        return 0;
    case WAIT_ABANDONED:
        return EINVAL;
    default:
        return GetLastError();
    }
}

#endif   /* ZSTD_MULTITHREAD */

#if defined(ZSTD_MULTITHREAD) && DEBUGLEVEL >= 1 && !defined(_WIN32)

#include <stdlib.h>

int ZSTD_pthread_mutex_init(ZSTD_pthread_mutex_t* mutex, pthread_mutexattr_t const* attr)
{
    *mutex = (pthread_mutex_t*)malloc(sizeof(pthread_mutex_t));
    if (!*mutex)
        return 1;
    return pthread_mutex_init(*mutex, attr);
}

int ZSTD_pthread_mutex_destroy(ZSTD_pthread_mutex_t* mutex)
{
    if (!*mutex)
        return 0;
    {
        int const ret = pthread_mutex_destroy(*mutex);
        free(*mutex);
        return ret;
    }
}

int ZSTD_pthread_cond_init(ZSTD_pthread_cond_t* cond, pthread_condattr_t const* attr)
{
    *cond = (pthread_cond_t*)malloc(sizeof(pthread_cond_t));
    if (!*cond)
        return 1;
    return pthread_cond_init(*cond, attr);
}

int ZSTD_pthread_cond_destroy(ZSTD_pthread_cond_t* cond)
{
    if (!*cond)
        return 0;
    {
        int const ret = pthread_cond_destroy(*cond);
        free(*cond);
        return ret;
    }
}

#endif