re2: feed unicode string to re2 module when necessary
My previous test were using the `pyre2` Python project, that wrap the Google RE2 library
in python as a `re2` module and accept bytes as input. However the `fb-re2`
Python project is also offering a wrapping of the Google RE2 library in python
as a `re2` module ans accept only unicode on python3. So we detect this
situation and convert thing to unicode when necessary.
Hooray…
We should consider using a rust wrapping for regexp handling. We needs regexps
in Rust anyway and this give use more control with less variants and more
sanity.
Differential Revision: https://phab.mercurial-scm.org/D10284
#require execbit
$ hg init
$ echo a > a
$ hg ci -Am'not executable'
adding a
$ chmod +x a
$ hg ci -m'executable'
$ hg id
79abf14474dc tip
Make sure we notice the change of mode if the cached size == -1:
$ hg rm a
$ hg revert -r 0 a
$ hg debugstate
n 0 -1 unset a
$ hg status
M a
$ hg up 0
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
$ hg id
d69afc33ff8a
$ test -x a && echo executable -- bad || echo not executable -- good
not executable -- good