Mercurial > hg
view mercurial/bdiff.c @ 35778:128dd940bedc
repair: invalidate volatile sets after stripping
Matt Harbison reported that some tests were broken on Windows after
1a09dad8b85a (evolution: report new unstable changesets,
2018-01-14). The failures were exactly as seen in this patch. The
failures actually seemed correct, which made me wonder why they didn't
fail the same way on Linux. It turned out to be a cache invalidation
problem.
The new orphan mentioned in the test case actually does get created
when we're re-applying the temporary bundle that's created while
stripping. However, without the invalidation, it appears that there
was already an orphan before applying the temporary bundle.
The warnings about unknown working parent appear because the
aformentioned changeset means that we're now accessing the dirstate
while it's invalid.
We may want to suppress these messages that happen in the intermediate
strip state, but they're technically correct (although confusing to
the user), so I think just fixing the cache invalidation is fine for
now.
I haven't figured out why the caches seemed to get correctly
invalidated on Windows.
Differential Revision: https://phab.mercurial-scm.org/D1933
author | Martin von Zweigbergk <martinvonz@google.com> |
---|---|
date | Sat, 20 Jan 2018 23:21:59 -0800 |
parents | 50868145a8de |
children | 068e774ae29e |
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/* bdiff.c - efficient binary diff extension for Mercurial Copyright 2005, 2006 Matt Mackall <mpm@selenic.com> This software may be used and distributed according to the terms of the GNU General Public License, incorporated herein by reference. Based roughly on Python difflib */ #include <limits.h> #include <stdlib.h> #include <string.h> #include "bdiff.h" #include "bitmanipulation.h" #include "compat.h" /* Hash implementation from diffutils */ #define ROL(v, n) ((v) << (n) | (v) >> (sizeof(v) * CHAR_BIT - (n))) #define HASH(h, c) ((c) + ROL(h, 7)) struct pos { int pos, len; }; int bdiff_splitlines(const char *a, ssize_t len, struct bdiff_line **lr) { unsigned hash; int i; const char *p, *b = a; const char *const plast = a + len - 1; struct bdiff_line *l; /* count the lines */ i = 1; /* extra line for sentinel */ for (p = a; p < plast; p++) if (*p == '\n') i++; if (p == plast) i++; *lr = l = (struct bdiff_line *)calloc(i, sizeof(struct bdiff_line)); if (!l) return -1; /* build the line array and calculate hashes */ hash = 0; for (p = a; p < plast; p++) { hash = HASH(hash, *p); if (*p == '\n') { l->hash = hash; hash = 0; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; b = p + 1; } } if (p == plast) { hash = HASH(hash, *p); l->hash = hash; l->len = p - b + 1; l->l = b; l->n = INT_MAX; l++; } /* set up a sentinel */ l->hash = 0; l->len = 0; l->l = a + len; return i - 1; } static inline int cmp(struct bdiff_line *a, struct bdiff_line *b) { return a->hash != b->hash || a->len != b->len || memcmp(a->l, b->l, a->len); } static int equatelines(struct bdiff_line *a, int an, struct bdiff_line *b, int bn) { int i, j, buckets = 1, t, scale; struct pos *h = NULL; /* build a hash table of the next highest power of 2 */ while (buckets < bn + 1) buckets *= 2; /* try to allocate a large hash table to avoid collisions */ for (scale = 4; scale; scale /= 2) { h = (struct pos *)calloc(buckets, scale * sizeof(struct pos)); if (h) break; } if (!h) return 0; buckets = buckets * scale - 1; /* clear the hash table */ for (i = 0; i <= buckets; i++) { h[i].pos = -1; h[i].len = 0; } /* add lines to the hash table chains */ for (i = 0; i < bn; i++) { /* find the equivalence class */ for (j = b[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(b + i, b + h[j].pos)) break; /* add to the head of the equivalence class */ b[i].n = h[j].pos; b[i].e = j; h[j].pos = i; h[j].len++; /* keep track of popularity */ } /* compute popularity threshold */ t = (bn >= 31000) ? bn / 1000 : 1000000 / (bn + 1); /* match items in a to their equivalence class in b */ for (i = 0; i < an; i++) { /* find the equivalence class */ for (j = a[i].hash & buckets; h[j].pos != -1; j = (j + 1) & buckets) if (!cmp(a + i, b + h[j].pos)) break; a[i].e = j; /* use equivalence class for quick compare */ if (h[j].len <= t) a[i].n = h[j].pos; /* point to head of match list */ else a[i].n = -1; /* too popular */ } /* discard hash tables */ free(h); return 1; } static int longest_match(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, int *omi, int *omj) { int mi = a1, mj = b1, mk = 0, i, j, k, half, bhalf; /* window our search on large regions to better bound worst-case performance. by choosing a window at the end, we reduce skipping overhead on the b chains. */ if (a2 - a1 > 30000) a1 = a2 - 30000; half = (a1 + a2 - 1) / 2; bhalf = (b1 + b2 - 1) / 2; for (i = a1; i < a2; i++) { /* skip all lines in b after the current block */ for (j = a[i].n; j >= b2; j = b[j].n) ; /* loop through all lines match a[i] in b */ for (; j >= b1; j = b[j].n) { /* does this extend an earlier match? */ for (k = 1; j - k >= b1 && i - k >= a1; k++) { /* reached an earlier match? */ if (pos[j - k].pos == i - k) { k += pos[j - k].len; break; } /* previous line mismatch? */ if (a[i - k].e != b[j - k].e) break; } pos[j].pos = i; pos[j].len = k; /* best match so far? we prefer matches closer to the middle to balance recursion */ if (k > mk) { /* a longer match */ mi = i; mj = j; mk = k; } else if (k == mk) { if (i > mi && i <= half && j > b1) { /* same match but closer to half */ mi = i; mj = j; } else if (i == mi && (mj > bhalf || i == a1)) { /* same i but best earlier j */ mj = j; } } } } if (mk) { mi = mi - mk + 1; mj = mj - mk + 1; } /* expand match to include subsequent popular lines */ while (mi + mk < a2 && mj + mk < b2 && a[mi + mk].e == b[mj + mk].e) mk++; *omi = mi; *omj = mj; return mk; } static struct bdiff_hunk *recurse(struct bdiff_line *a, struct bdiff_line *b, struct pos *pos, int a1, int a2, int b1, int b2, struct bdiff_hunk *l) { int i, j, k; while (1) { /* find the longest match in this chunk */ k = longest_match(a, b, pos, a1, a2, b1, b2, &i, &j); if (!k) return l; /* and recurse on the remaining chunks on either side */ l = recurse(a, b, pos, a1, i, b1, j, l); if (!l) return NULL; l->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!l->next) return NULL; l = l->next; l->a1 = i; l->a2 = i + k; l->b1 = j; l->b2 = j + k; l->next = NULL; /* tail-recursion didn't happen, so do equivalent iteration */ a1 = i + k; b1 = j + k; } } int bdiff_diff(struct bdiff_line *a, int an, struct bdiff_line *b, int bn, struct bdiff_hunk *base) { struct bdiff_hunk *curr; struct pos *pos; int t, count = 0; /* allocate and fill arrays */ t = equatelines(a, an, b, bn); pos = (struct pos *)calloc(bn ? bn : 1, sizeof(struct pos)); if (pos && t) { /* generate the matching block list */ curr = recurse(a, b, pos, 0, an, 0, bn, base); if (!curr) return -1; /* sentinel end hunk */ curr->next = (struct bdiff_hunk *)malloc(sizeof(struct bdiff_hunk)); if (!curr->next) return -1; curr = curr->next; curr->a1 = curr->a2 = an; curr->b1 = curr->b2 = bn; curr->next = NULL; } free(pos); /* normalize the hunk list, try to push each hunk towards the end */ for (curr = base->next; curr; curr = curr->next) { struct bdiff_hunk *next = curr->next; if (!next) break; if (curr->a2 == next->a1 || curr->b2 == next->b1) while (curr->a2 < an && curr->b2 < bn && next->a1 < next->a2 && next->b1 < next->b2 && !cmp(a + curr->a2, b + curr->b2)) { curr->a2++; next->a1++; curr->b2++; next->b1++; } } for (curr = base->next; curr; curr = curr->next) count++; return count; } void bdiff_freehunks(struct bdiff_hunk *l) { struct bdiff_hunk *n; for (; l; l = n) { n = l->next; free(l); } }